2008 |
10 | | Panos Markopoulos,
Boris E. R. de Ruyter,
Wijnand IJsselsteijn,
Duncan Rowland:
Fun and Games, Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings
Springer 2008 |
9 | EE | Ben Kirman,
Duncan Rowland:
Socially respectful enjoyment tracking for tabletop games.
CHI Extended Abstracts 2008: 3393-3398 |
8 | EE | Sean Casey,
Shaun Lawson,
Duncan Rowland:
ItchyFeet: motivations for urban geospatial tagging.
NordiCHI 2008: 435-438 |
2007 |
7 | EE | Sean Casey,
Duncan Rowland:
The gopher game: demonstration.
Advances in Computer Entertainment Technology 2007: 288-289 |
6 | EE | Sean Casey,
Ben Kirman,
Duncan Rowland:
The gopher game: a social, mobile, locative game with user generated content and peer review.
Advances in Computer Entertainment Technology 2007: 9-16 |
2006 |
5 | EE | Marek Bell,
Matthew Chalmers,
Louise Barkhuus,
Malcolm Hall,
Scott Sherwood,
Paul Tennent,
Barry Brown,
Duncan Rowland,
Steve Benford:
Interweaving mobile games with everyday life.
CHI 2006: 417-426 |
2005 |
4 | EE | Steve Benford,
Duncan Rowland,
Martin Flintham,
Adam Drozd,
Richard Hull,
Josephine Reid,
Jo Morrison,
Keri Facer:
Life on the edge: supporting collaboration in location-based experiences.
CHI 2005: 721-730 |
2004 |
3 | EE | Steve Benford,
Will Seager,
Martin Flintham,
Rob Anastasi,
Duncan Rowland,
Jan Humble,
Danae Stanton,
John Bowers,
Nick Tandavanitj,
Matt Adams,
Ju Row-Farr,
Amanda Oldroyd,
Jon Sutton:
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game.
Ubicomp 2004: 70-87 |
2003 |
2 | EE | Martin Flintham,
Rob Anastasi,
Steve Benford,
Adam Drozd,
James Mathrick,
Duncan Rowland,
Amanda Oldroyd,
Jon Sutton,
Nick Tandavanitj,
Matt Adams,
Ju Row-Farr:
Uncle Roy all around you: mixing games and theatre on the city streets.
DIGRA Conf. 2003 |
2000 |
1 | EE | Duncan Rowland,
Frank Biocca:
Evolutionary co-operative design between human and computer: implementation of ``the genetic sculpture park''.
Web3D 2000: 75-79 |