2004 |
21 | EE | Fred Charles,
Marc Cavazza,
Steven J. Mead,
Olivier Martin,
Alok Nandi,
Xavier Marichal:
Compelling experiences in mixed reality interactive storytelling.
Advances in Computer Entertainment Technology 2004: 32-40 |
20 | | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Developing re-usable interactive storytelling technologies.
IFIP Congress Topical Sessions 2004: 39-44 |
19 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead,
Olivier Martin,
Xavier Marichal,
Alok Nandi:
Multimodal Acting in Mixed Reality Interactive Storytelling.
IEEE MultiMedia 11(3): 30-39 (2004) |
2003 |
18 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Interactive storytelling: from AI experiment to new media.
ICEC 2003 |
17 | EE | Marc Cavazza,
Olivier Martin,
Fred Charles,
Xavier Marichal,
Steven J. Mead:
User Interaction in Mixed Reality Interactive Storytelling.
ISMAR 2003: 304-305 |
16 | EE | Marc Cavazza,
Olivier Martin,
Fred Charles,
Steven J. Mead,
Xavier Marichal:
Interacting with Virtual Agents in Mixed Reality Interactive Storytelling.
IVA 2003: 231-235 |
15 | EE | Marc Cavazza,
Olivier Martin,
Fred Charles,
Steven J. Mead,
Xavier Marichal:
Users Acting in Mixed Reality Interactive Storytelling.
International Conference on Virtual Storytelling 2003: 189-197 |
14 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Intelligent Virtual Actors That Plan ... to Fail.
Smart Graphics 2003: 151-161 |
2002 |
13 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Interacting with virtual characters in interactive storytelling.
AAMAS 2002: 318-325 |
12 | | Fred Charles,
Jean-Luc Lugrin,
Marc Cavazza,
Steven J. Mead:
Real-Time Camera Control for Interactive Storytelling.
GAME-ON 2002 |
11 | | Miguel Lozano,
Steven J. Mead,
Marc Cavazza,
Fred Charles:
Search Based Planning: A Model for Character Behaviour.
GAME-ON 2002 |
10 | | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Under the influence: using natural language in interactives storytelling.
IWEC 2002: 3-11 |
9 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Emergent situations in interactive storytelling.
SAC 2002: 1080-1085 |
8 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Character-Based Interactive Storytelling.
IEEE Intelligent Systems 17(4): 17-24 (2002) |
7 | EE | Fred Charles,
Steven J. Mead,
Marc Cavazza:
Generating Dynamic Storylines Through Characters' Interactions.
Int. J. Intell. Games & Simulation 1(1): 5-11 (2002) |
6 | | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Planning characters' behaviour in interactive storytelling.
Journal of Visualization and Computer Animation 13(2): 121-131 (2002) |
2001 |
5 | | Fred Charles,
Steven J. Mead,
Marc Cavazza:
Behavioural Interaction of Characters for Virtual Storytelling.
GAME-ON 2001: 43- |
4 | EE | Marc Cavazza,
Steven J. Mead:
Virtual art galleries: a new kind of cultural objects?
ICIP (1) 2001: 590-593 |
3 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Agents' Interaction in Virtual Storytelling.
IVA 2001: 156-170 |
2 | EE | Marc Cavazza,
Fred Charles,
Steven J. Mead:
Characters in Search of an Author: AI-Based Virtual Storytelling.
International Conference on Virtual Storytelling 2001: 145-154 |
2000 |
1 | | Marc Cavazza,
Steven J. Mead,
Alexander I. Strachan,
Alex Whittaker:
A Real-Time Blackboard System for Interpreting Agent Messages.
GAME-ON 2000: 49- |