2009 |
23 | EE | David Pinelle,
Mutasem Barjawi,
Miguel A. Nacenta,
Regan L. Mandryk:
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware.
CHI 2009: 2129-2138 |
2008 |
22 | EE | Miguel A. Nacenta,
Regan L. Mandryk,
Carl Gutwin:
Targeting across displayless space.
CHI 2008: 777-786 |
21 | EE | N. Sadat Shami,
Jeffrey T. Hancock,
Christian Peter,
Michael J. Muller,
Regan L. Mandryk:
Measuring affect in hci: going beyond the individual.
CHI Extended Abstracts 2008: 3901-3904 |
20 | EE | James R. Wallace,
Regan L. Mandryk,
Kori M. Inkpen:
Comparing content and input redirection in MDEs.
CSCW 2008: 157-166 |
19 | EE | Kevin G. Stanley,
David Pinelle,
Alan Bandurka,
David McDine,
Regan L. Mandryk:
Integrating cumulative context into computer games.
Future Play 2008: 248-251 |
18 | EE | Regan L. Mandryk,
Carl Gutwin:
Perceptibility and utility of sticky targets.
Graphics Interface 2008: 65-72 |
17 | EE | Desney S. Tan,
Darren Gergle,
Regan L. Mandryk,
Kori Inkpen,
Melanie Kellar,
Kirstie Hawkey,
Mary Czerwinski:
Using job-shop scheduling tasks for evaluating collocated collaboration.
Personal and Ubiquitous Computing 12(3): 255-267 (2008) |
2007 |
16 | EE | Regan L. Mandryk,
M. Stella Atkins:
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies.
Int. J. Hum.-Comput. Stud. 65(4): 329-347 (2007) |
2006 |
15 | EE | Regan L. Mandryk,
M. Stella Atkins,
Kori M. Inkpen:
A continuous and objective evaluation of emotional experience with interactive play environments.
CHI 2006: 1027-1036 |
14 | EE | Malcolm E. Rodgers,
Regan L. Mandryk,
Kori M. Inkpen:
Smart Sticky Widgets: Pseudo-haptic Enhancements for Multi-Monitor Displays.
Smart Graphics 2006: 194-205 |
13 | EE | Vicki Ha,
Kori M. Inkpen,
Tara Whalen,
Regan L. Mandryk:
Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display.
Tabletop 2006: 177-184 |
12 | EE | Regan L. Mandryk,
Kori M. Inkpen,
Thomas W. Calvert:
Using psychophysiological techniques to measure user experience with entertainment technologies.
Behaviour & IT 25(2): 141-158 (2006) |
11 | EE | Karen Parker,
Regan L. Mandryk,
Kori M. Inkpen:
Integrating Point and Touch for Interaction with Digital Tabletop Displays.
IEEE Computer Graphics and Applications 26(5): 28-35 (2006) |
2005 |
10 | EE | Regan L. Mandryk,
Malcolm E. Rodgers,
Kori M. Inkpen:
Sticky widgets: pseudo-haptic widget enhancements for multi-monitor displays.
CHI Extended Abstracts 2005: 1621-1624 |
9 | EE | Karen Parker,
Regan L. Mandryk,
Kori M. Inkpen:
TractorBeam: seamless integration of local and remote pointing for tabletop displays.
Graphics Interface 2005: 33-40 |
8 | EE | Karen Parker,
Regan L. Mandryk,
Michael N. Nunes,
Kori M. Inkpen:
TractorBeam Selection Aids: Improving Target Acquisition for Pointing Input on Tabletop Displays.
INTERACT 2005: 80-93 |
7 | EE | Carsten Magerkurth,
Adrian David Cheok,
Regan L. Mandryk,
Trond Nilsen:
Pervasive games: bringing computer entertainment back to the real world.
Computers in Entertainment 3(3): 4 (2005) |
2004 |
6 | EE | Regan L. Mandryk:
Objectively evaluating entertainment technology.
CHI Extended Abstracts 2004: 1057-1058 |
5 | EE | Regan L. Mandryk,
Kori M. Inkpen:
Physiological indicators for the evaluation of co-located collaborative play.
CSCW 2004: 102-111 |
2003 |
4 | EE | Stacey D. Scott,
Karen D. Grant,
Regan L. Mandryk:
System Guidelines for Co-located, Collaborative Work on a Tabletop Display.
ECSCW 2003: 159-178 |
3 | EE | Stacey D. Scott,
Regan L. Mandryk,
Kori Inkpen:
Understanding children's collaborative interactions in shared environments.
J. Comp. Assisted Learning 19(2): 220-228 (2003) |
2002 |
2 | EE | Regan L. Mandryk,
Diego S. Maranan:
False prophets: exploring hybrid board/video games.
CHI Extended Abstracts 2002: 640-641 |
1 | EE | Staffan Björk,
Jussi Holopainen,
Peter Ljungstrand,
Regan L. Mandryk:
Editorial: Special Issue on Ubiquitous Games.
Personal and Ubiquitous Computing 6(5/6): 358-361 (2002) |