2007 |
21 | EE | Jeongseok Ki,
Yong-Moo Kwon,
Kwanghoon Sohn:
3D Gaze Tracking and Analysis for Attentive Human Computer Interaction.
FBIT 2007: 617-621 |
20 | EE | Kyeong-Won Jeon,
Jeongseok Ki,
Yong-Moo Kwon,
Hanseok Ko:
3D Environment Modeling and its Application to Human Robot Interaction.
FBIT 2007: 622-627 |
2006 |
19 | EE | Hiroaki Nishino,
Shinji Yamabiraki,
Kouichi Utsumiya,
Yong-Moo Kwon,
Yoshihiro Okada:
A Distributed Virtual Reality Framework for Korea-Japan High-Speed Network Testbed.
AINA (1) 2006: 433-438 |
18 | EE | Qonita M. Shahab,
Yong-Moo Kwon,
Heedong Ko:
Virtual experience: interactive domino simulation.
Advances in Computer Entertainment Technology 2006: 100 |
17 | EE | Yong-Moo Kwon,
Kyeong-Won Jeon:
Gaze computer interaction on stereo display.
Advances in Computer Entertainment Technology 2006: 99 |
16 | EE | Yong-Moo Kwon,
Jai Kyung Shul:
Experimental Researches on Gaze-Based 3D Interaction to Stereo Image Display.
Edutainment 2006: 1112-1120 |
15 | EE | Sangwoo Jo,
Yong-Moo Kwon,
Hanseok Ko:
Indoor Environment Modeling for Interactive VR - Based Robot Security Service.
ICAT 2006: 1253-1262 |
14 | EE | Sang Chul Ahn,
Jung-Woo Lee,
Kiwoong Lim,
Heedong Ko,
Yong-Moo Kwon,
Hyoung-Gon Kim:
Requirements to UPnP for Robot Middleware.
IROS 2006: 4716-4721 |
13 | EE | Yong-Moo Kwon,
Kyeong-Won Jeon,
Jeongseok Ki,
Qonita M. Shahab,
Sangwoo Jo,
Sung-Kyu Kim:
3D Gaze Estimation and Interaction to Stereo Dispaly.
IJVR 5(3): 41-45 (2006) |
2005 |
12 | EE | Yong-Moo Kwon,
Jin-Woo Park:
Tangible Tele-meeting System with DV-ARPN (Augmented Reality Peripheral Network).
ICCSA (1) 2005: 913-920 |
11 | | Sang Chul Ahn,
Jin Hak Kim,
Kiwoong Lim,
Heedong Ko,
Yong-Moo Kwon,
Hyoung-Gon Kim:
UPnP Approach for Robot Middleware.
ICRA 2005: 1959-1963 |
10 | EE | Minh Tuan Le,
Hae-Kwang Kim,
Yong-Moo Kwon:
3D Modeling and Adaptation for Virtual Heritage System.
ISVC 2005: 579-586 |
2004 |
9 | EE | Sang Chul Ahn,
Tae-Seong Lee,
Ig-Jae Kim,
Yong-Moo Kwon,
Hyoung-Gon Kim:
Large Display Interaction Using Video Avatar and Hand Gesture Recognition.
ICIAR (1) 2004: 261-268 |
2003 |
8 | | ChangHoon Park,
Sang Chul Ahn,
Yong-Moo Kwon,
Hyoung-Gon Kim,
Heedong Ko,
Taiyun Kim:
Gyeongju VR Theater: A Journey into the Breath of Seorabol.
Presence 12(2): 125-139 (2003) |
2002 |
7 | EE | ChangHoon Park,
Heedong Ko,
Ig-Jae Kim,
Sang Chul Ahn,
Yong-Moo Kwon,
Hyoung-Gon Kim:
The Making of Kyongju VR Theatre.
VR 2002: 269-270 |
2001 |
6 | EE | Ig-Jae Kim,
Shwan Lee,
Sang Chul Ahn,
Yong-Moo Kwon,
Hyoung-Gon Kim:
3D tracking of multi-objects using color and stereo for HCI.
ICIP (3) 2001: 278-281 |
5 | EE | Sang Chul Ahn,
Ig-Jae Kim,
Hyoung-Gon Kim,
Yong-Moo Kwon,
Heedong Ko:
Audience interaction for virtual reality theater and its implementation.
VRST 2001: 41-45 |
2000 |
4 | | Yong-Moo Kwon,
Chang-Jun Song,
Ig-Jae Kim:
A New Approach for High Level Video Structuring.
IEEE International Conference on Multimedia and Expo (II) 2000: 773-776 |
3 | EE | Yong-Moo Kwon,
Ig-Jae Kim,
Sang Chul Ahn,
Hyoung-Gon Kim:
Web-based 3D media information system.
VRST 2000: 183-187 |
1999 |
2 | EE | Yong-Moo Kwon,
Elena Ferrari,
Elisa Bertino:
Modeling Spatio-Temporal Constraints for Multimedia Objects.
Data Knowl. Eng. 30(3): 217-238 (1999) |
1995 |
1 | EE | Je-Ho Lee,
Yong-Moo Kwon,
Hyoung-Gon Kim:
A color halftoning algorithm for low-bit flat panel displays.
ICIP 1995: 2346-2349 |