2004 | ||
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28 | EE | Takaharu Miyoshi, Weiqing Li, Kazufumi Kaneda, Hideo Yamashita, Eihachiro Nakamae: Automatic Extraction of Buildings Utilizing Geometric Features of a Scanned Topographic Map. ICPR (3) 2004: 626-629 |
2003 | ||
27 | EE | Takaharu Miyoshi, Weiqing Li, Kazufumi Kaneda, Hideo Yamashita, Eihachiro Nakamae: Geometric Correction of Scanned Topographic Maps Using Capable Input Information. GMAG 2003: 8-13 |
2002 | ||
26 | EE | Ruofeng Tong, Kazufumi Kaneda, Hideo Yamashita: A volume-preserving approach for modeling and animating water flows generated by metaballs. The Visual Computer 18(8): 469-480 (2002) |
2001 | ||
25 | EE | Hideki Hirayama, Kazufumi Kaneda, Hideo Yamashita, Yoshimi Monden: An accurate illumination model for objects coated with multilayer films. Computers & Graphics 25(3): 391-400 (2001) |
24 | EE | Hideki Hirayama, Kazufumi Kaneda, Hideo Yamashita, Yoshiki Yamaji, Yoshimi Monden: Visualization of optical phenomena caused by multilayer films based on wave optics. The Visual Computer 17(2): 106-120 (2001) |
2000 | ||
23 | EE | Hideki Hirayama, Yoshiki Yamaji, Kazufumi Kaneda, Hideo Yamashita, Yoshimi Monden: Rendering Iridescent Colors Appearing on Natural Objects. Pacific Conference on Computer Graphics and Applications 2000: 15-22 |
22 | EE | Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashita, Tsuyoshi Okita, Tomoyuki Nishita: A simple, efficient method for realistic animation of clouds. SIGGRAPH 2000: 19-28 |
1999 | ||
21 | EE | Hideki Hirayama, Kazufumi Kaneda, Hideo Yamashita, Yoshiki Yamaji, Yoshimi Monden: Visualization of Optical Phenomena Caused by Multilayer Films with Complex Refractive Indices. Pacific Conference on Computer Graphics and Applications 1999: 128-137 |
20 | Kazufumi Kaneda, Shinya Ikeda, Hideo Yamashita: Animation of water droplets moving down a surface. Journal of Visualization and Computer Animation 10(1): 15-26 (1999) | |
1998 | ||
19 | Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita: Animation of Biological Organ Growth Based on L-systems. Comput. Graph. Forum 17(3): 1-14 (1998) | |
18 | Mu Hong, Thomas W. Sederberg, Kris Klimaszewski, Kazufumi Kaneda: Triangulation of Branching Contours Using Area Minimization. Int. J. Comput. Geometry Appl. 8(4): 389-406 (1998) | |
1997 | ||
17 | EE | Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita: Reconstructing a 3-D structure with multiple deformable solid primitives. Computers & Graphics 21(5): 611-624 (1997) |
16 | Yoshinori Dobashi, Tomoyuki Nishita, Kazufumi Kaneda, Hideo Yamashita: A Fast Display Method of Sky Colour Using Basis Functions. Journal of Visualization and Computer Animation 8(2): 115-127 (1997) | |
1996 | ||
15 | EE | Kazufumi Kaneda, Yoshinori Dobashi, Kazunori Yamamoto, Hideo Yamashita: Fast Volume Rendering with Adjustable Color Maps. VVS 1996: 7- |
14 | EE | Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashita, Tomoyuki Nishita: Method for Calculation of Sky Light Luminance Aiming at an Interactive Architectural Design. Comput. Graph. Forum 15(3): 109-118 (1996) |
1995 | ||
13 | Yoshinori Dobashi, Kazufumi Kaneda, Hideki Nakatani, Hideo Yamashita: A Quick Rendering Method Using Basis Functions for Interactive Lighting Design. Comput. Graph. Forum 14(3): 229-240 (1995) | |
12 | EE | Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita: Dynamic contour: a texture approach and contour operations. The Visual Computer 11(6): 277-289 (1995) |
1994 | ||
11 | EE | Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita: Adaptive Contour Model Using Texture Feature Vectors. MVA 1994: 405-408 |
10 | Yoshinori Dobashi, Kazufumi Kaneda, T. Nakashima, Hideo Yamashita, Tomoyuki Nishita, Katsumi Tadamura: Skylight for Interior Lighting Design. Comput. Graph. Forum 13(3): 85-96 (1994) | |
1993 | ||
9 | Katsumi Tadamura, Eihachiro Nakamae, Kazufumi Kaneda, Masshi Baba, Hideo Yamashita, Tomoyuki Nishita: Modeling of Skylight and Rendering of Outdoor Scenes. Comput. Graph. Forum 12(3): 189-200 (1993) | |
1992 | ||
8 | Kazufumi Kaneda, Shohei Ishida, Akira Ishida, Eihachiro Nakamae: Image processing and synthesis for extended depth of field of optical microscopes. The Visual Computer 8(5&6): 351-360 (1992) | |
1991 | ||
7 | Eihachiro Nakamae, Kazufumi Kaneda, Koichi Harada, Toshihide Miwa, Tomoyuki Nishita, Ryoichi Saiki: Reliability of computer graphic images for visual assessment. The Visual Computer 7(2): 138-148 (1991) | |
6 | Kazufumi Kaneda, Takashi Okamoto, Eihachiro Nakamae, Tomoyuki Nishita: Photorealistic image synthesis for outdoor scenery under various atmospheric conditions. The Visual Computer 7(5&6): 247-258 (1991) | |
5 | Shinichi Takita, Kazufumi Kaneda, Toshio Akinobu, Haruhiko Iriyama, Eihachiro Nakamae, Tomoyuki Nishita: A simple method for rendering penumbrae caused by sunlight. The Visual Computer 7(5&6): 259-268 (1991) | |
4 | Tomoyuki Nishita, Kazufumi Kaneda, Eihachiro Nakamae: A scanline algorithm for displaying trimmed surfaces by using Bézier clipping. The Visual Computer 7(5&6): 269-279 (1991) | |
1990 | ||
3 | EE | Eihachiro Nakamae, Kazufumi Kaneda, Takashi Okamoto, Tomoyuki Nishita: A lighting model aiming at drive simulators. SIGGRAPH 1990: 395-404 |
1989 | ||
2 | EE | Kazufumi Kaneda, Fujiwa Kato, Eihachiro Nakamae, Tomoyuki Nishita, H. Tanaka, Takao Noguchi: Three dimensional Terrain modeling and display for environmental assessment. SIGGRAPH 1989: 207-214 |
1987 | ||
1 | Kazufumi Kaneda, Koichi Harada, Eihachiro Nakamae, Mineo Yasuda, Akinao G. Sato: Reconstruction and semi-transparent display method for observing inner structure of an object consisting of multiple surfaces. The Visual Computer 3(3): 137-144 (1987) |