2008 |
37 | EE | Tao Lin,
Akinobu Maejima,
Shigeo Morishima,
Atsumi Imamiya:
Preliminary evaluation of the audience-driven movie.
CHI Extended Abstracts 2008: 3273-3278 |
36 | EE | Tao Lin,
Atsumi Imamiya,
Xiaoyang Mao:
Using multiple data sources to get closer insights into user cost and task performance.
Interacting with Computers 20(3): 364-374 (2008) |
2007 |
35 | EE | Masaki Omata,
Kenji Matsumura,
Atsumi Imamiya:
A Pressure-Sensing Mouse Button for Multilevel Click and Drag.
INTERACT (1) 2007: 434-446 |
2006 |
34 | EE | Tao Lin,
Atsumi Imamiya:
Evaluating usability based on multimodal information: an empirical study.
ICMI 2006: 364-371 |
33 | EE | Tao Lin,
Wanhua Hu,
Atsumi Imamiya,
Masaki Omata:
Large Display Size Enhances User Experience in 3D Games.
Smart Graphics 2006: 257-262 |
32 | EE | Tao Lin,
Atsumi Imamiya,
Wanhua Hu,
Masaki Omata:
Combined User Physical, Physiological and Subjective Measures for Assessing User Cost.
Universal Access in Ambient Intelligence Environments 2006: 304-316 |
31 | EE | Tao Lin,
Atsumi Imamiya,
Wanhua Hu,
Masaki Omata:
Display Characteristics Affect Users' Emotional Arousal in 3D Games.
Universal Access in Ambient Intelligence Environments 2006: 337-351 |
30 | EE | Wanhua Hu,
Tao Lin,
Kazuo Sakai,
Atsumi Imamiya,
Masaki Omata:
Setup Consistent Visual Textures for Haptic Surfaces in a Virtual Reality World.
Universal Access in Ambient Intelligence Environments 2006: 78-87 |
2005 |
29 | | Hisanori Masuda,
Atsumi Imamiya,
Gen Kitagata,
Takuo Suganuma,
Kentaro Go,
Norio Shiratori:
Effects of Encoding Bit Rates on User Level QoS for Video Streaming.
EuroIMSA 2005: 41-46 |
28 | | Hisanori Masuda,
Atsumi Imamiya,
Gen Kitagata,
Takuo Suganuma,
Kentaro Go,
Norio Shiratori:
An analysis of encoding bit rates on mean opinion score and eye movements for video streaming.
IADIS AC 2005: 401-404 |
27 | EE | Masaki Omata,
Masami Ishihara,
Misa Grace Kwok,
Atsumi Imamiya:
Haptizing Wind on a Weather Map with Reactive Force and Vibration.
INTERACT 2005: 18-29 |
26 | EE | Tao Lin,
Masaki Omata,
Wanhua Hu,
Atsumi Imamiya:
Do physiological data relate to traditional usability indexes?
OZCHI 2005 |
2004 |
25 | EE | D. Watanabe,
Xiaoyang Mao,
K. Ono,
Atsumi Imamiya:
Gaze-directed streamline seeding.
APGV 2004: 170 |
24 | EE | Qiaohui Zhang,
Kentaro Go,
Atsumi Imamiya,
Xiaoyang Mao:
Robust object-identification from inaccurate recognition-based inputs.
AVI 2004: 248-251 |
23 | EE | Shigefumi Yamamoto,
Xiaoyang Mao,
Atsumi Imamiya:
Enhanced LIC Pencil Filter.
CGIV 2004: 251-256 |
22 | EE | Xiaoyang Mao,
Hiroki Kato,
Atsumi Imamiya,
Ken Anjyo:
Sketch Interface Based Expressive Hairstyle Modelling and Rendering.
Computer Graphics International 2004: 608-611 |
21 | EE | Qiaohui Zhang,
Atsumi Imamiya,
Kentaro Go,
Xiaoyang Mao:
Resolving ambiguities of a gaze and speech interface.
ETRA 2004: 85-92 |
20 | EE | Qiaohui Zhang,
Atsumi Imamiya,
Kentaro Go,
Xiaoyang Mao:
A Gaze and Speech Multimodal Interface.
ICDCS Workshops 2004: 208-214 |
19 | EE | Qiaohui Zhang,
Atsumi Imamiya,
Kentaro Go,
Xiaoyang Mao:
Overriding errors in a speech and gaze multimodal architecture.
IUI 2004: 346-348 |
18 | EE | Zhaowu Luo,
Atsumi Imamiya:
Do Colors Affect Our Recognition Memory for Haptic Rough Surfaces?.
International Conference on Computational Science 2004: 897-904 |
17 | EE | Shigefumi Yamamoto,
Xiaoyang Mao,
Atsumi Imamiya:
Colored Pencil Filter with Custom Colors.
Pacific Conference on Computer Graphics and Applications 2004: 329-338 |
16 | EE | Hisanori Masuda,
Atsumi Imamiya:
Design of a graphical history browser with Undo facility, and visual search analysis.
Systems and Computers in Japan 35(12): 32-45 (2004) |
2003 |
15 | EE | Masaki Omata,
Kentaro Go,
Atsumi Imamiya:
Augmented Reality Clipboard with the Twist-Information Presentation Method.
AINA 2003: 392-399 |
14 | EE | Kentaro Go,
Yasuaki Takamoto,
John M. Carroll,
Atsumi Imamiya,
Hisanori Masuda:
PRESPE: participatory requirements elicitation using scenarios and photo essays.
CHI Extended Abstracts 2003: 780-781 |
13 | EE | Xiaoyang Mao,
Toshikazu Suzuki,
Atsumi Imamiya:
AtelierM: a physically based interactive system for creating traditional marbling textures.
GRAPHITE 2003: 79-86 |
12 | | Zhaowu Luo,
Atsumi Imamiya:
Color Presentation Mode Affects Human Haptic Memory for Rough Surfaces.
IRI 2003: 345-353 |
11 | | Qiaohui Zhang,
Atsumi Imamiya,
Kentaro Go,
Xiaoyang Mao:
Designing a Robust Speech and Gaze Multimodal System for Diverse Users.
IRI 2003: 354-361 |
10 | EE | Zhaowu Luo,
Atsumi Imamiya:
How do colors influence the haptic perception of textured surfaces?.
Universal Access in the Information Society 2(2): 160-172 (2003) |
2002 |
9 | EE | Xiaoyang Mao,
Kouichi Kashio,
Hiroyuki Kato,
Atsumi Imamiya:
Interactive Hairstyle Modeling Using a Sketching Interface.
International Conference on Computational Science (2) 2002: 131-140 |
2001 |
8 | | Toshikazu Suzuki,
Xiaoyang Mao,
Atsumi Imamiya:
Simulating Marbling with Computer Graphics.
VIIP 2001: 208-213 |
2000 |
7 | | Kentaro Go,
John M. Carroll,
Atsumi Imamiya:
Familyware.
HOIT 2000: 125-140 |
6 | EE | Xiaoyang Mao,
Makoto Kikukawa,
Kouichi Kashio,
Atsumi Imamiya:
Automatic Generation of Hair Texture with Line Integral Convolution.
IV 2000: 303-308 |
1998 |
5 | EE | Chii Meng,
Motohiro Yasue,
Atsumi Imamiya,
Xiaoyang Mao:
Visualizing Histories for Selective Undo and Redo.
APCHI 1998: 459-464 |
4 | | Xiaoyang Mao,
Lichan Hong,
Arie E. Kaufman,
Noboru Fujita,
Makoto Kikukawa,
Atsumi Imamiya:
Multi-Granularity Noise for Curvilinear Grid LIC.
Graphics Interface 1998: 193-200 |
3 | EE | Xiaoyang Mao,
Yuji Hatanaka,
Hidenori Higashida,
Atsumi Imamiya:
Image-guided streamline placement on curvilinear grid surfaces.
IEEE Visualization 1998: 135-142 |
1997 |
2 | EE | Chunbo Zhou,
Atsumi Imamiya:
Object-based nonlinear undo model.
COMPSAC 1997: 50-55 |
1 | | Chunbo Zhou,
Atsumi Imamiya:
Object-based Linear Undo model.
INTERACT 1997: 252-259 |