2008 | ||
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37 | EE | Tao Lin, Akinobu Maejima, Shigeo Morishima, Atsumi Imamiya: Preliminary evaluation of the audience-driven movie. CHI Extended Abstracts 2008: 3273-3278 |
36 | EE | Tao Lin, Atsumi Imamiya, Xiaoyang Mao: Using multiple data sources to get closer insights into user cost and task performance. Interacting with Computers 20(3): 364-374 (2008) |
2007 | ||
35 | EE | Masaki Omata, Kenji Matsumura, Atsumi Imamiya: A Pressure-Sensing Mouse Button for Multilevel Click and Drag. INTERACT (1) 2007: 434-446 |
2006 | ||
34 | EE | Tao Lin, Atsumi Imamiya: Evaluating usability based on multimodal information: an empirical study. ICMI 2006: 364-371 |
33 | EE | Tao Lin, Wanhua Hu, Atsumi Imamiya, Masaki Omata: Large Display Size Enhances User Experience in 3D Games. Smart Graphics 2006: 257-262 |
32 | EE | Tao Lin, Atsumi Imamiya, Wanhua Hu, Masaki Omata: Combined User Physical, Physiological and Subjective Measures for Assessing User Cost. Universal Access in Ambient Intelligence Environments 2006: 304-316 |
31 | EE | Tao Lin, Atsumi Imamiya, Wanhua Hu, Masaki Omata: Display Characteristics Affect Users' Emotional Arousal in 3D Games. Universal Access in Ambient Intelligence Environments 2006: 337-351 |
30 | EE | Wanhua Hu, Tao Lin, Kazuo Sakai, Atsumi Imamiya, Masaki Omata: Setup Consistent Visual Textures for Haptic Surfaces in a Virtual Reality World. Universal Access in Ambient Intelligence Environments 2006: 78-87 |
2005 | ||
29 | Hisanori Masuda, Atsumi Imamiya, Gen Kitagata, Takuo Suganuma, Kentaro Go, Norio Shiratori: Effects of Encoding Bit Rates on User Level QoS for Video Streaming. EuroIMSA 2005: 41-46 | |
28 | Hisanori Masuda, Atsumi Imamiya, Gen Kitagata, Takuo Suganuma, Kentaro Go, Norio Shiratori: An analysis of encoding bit rates on mean opinion score and eye movements for video streaming. IADIS AC 2005: 401-404 | |
27 | EE | Masaki Omata, Masami Ishihara, Misa Grace Kwok, Atsumi Imamiya: Haptizing Wind on a Weather Map with Reactive Force and Vibration. INTERACT 2005: 18-29 |
26 | EE | Tao Lin, Masaki Omata, Wanhua Hu, Atsumi Imamiya: Do physiological data relate to traditional usability indexes? OZCHI 2005 |
2004 | ||
25 | EE | D. Watanabe, Xiaoyang Mao, K. Ono, Atsumi Imamiya: Gaze-directed streamline seeding. APGV 2004: 170 |
24 | EE | Qiaohui Zhang, Kentaro Go, Atsumi Imamiya, Xiaoyang Mao: Robust object-identification from inaccurate recognition-based inputs. AVI 2004: 248-251 |
23 | EE | Shigefumi Yamamoto, Xiaoyang Mao, Atsumi Imamiya: Enhanced LIC Pencil Filter. CGIV 2004: 251-256 |
22 | EE | Xiaoyang Mao, Hiroki Kato, Atsumi Imamiya, Ken Anjyo: Sketch Interface Based Expressive Hairstyle Modelling and Rendering. Computer Graphics International 2004: 608-611 |
21 | EE | Qiaohui Zhang, Atsumi Imamiya, Kentaro Go, Xiaoyang Mao: Resolving ambiguities of a gaze and speech interface. ETRA 2004: 85-92 |
20 | EE | Qiaohui Zhang, Atsumi Imamiya, Kentaro Go, Xiaoyang Mao: A Gaze and Speech Multimodal Interface. ICDCS Workshops 2004: 208-214 |
19 | EE | Qiaohui Zhang, Atsumi Imamiya, Kentaro Go, Xiaoyang Mao: Overriding errors in a speech and gaze multimodal architecture. IUI 2004: 346-348 |
18 | EE | Zhaowu Luo, Atsumi Imamiya: Do Colors Affect Our Recognition Memory for Haptic Rough Surfaces?. International Conference on Computational Science 2004: 897-904 |
17 | EE | Shigefumi Yamamoto, Xiaoyang Mao, Atsumi Imamiya: Colored Pencil Filter with Custom Colors. Pacific Conference on Computer Graphics and Applications 2004: 329-338 |
16 | EE | Hisanori Masuda, Atsumi Imamiya: Design of a graphical history browser with Undo facility, and visual search analysis. Systems and Computers in Japan 35(12): 32-45 (2004) |
2003 | ||
15 | EE | Masaki Omata, Kentaro Go, Atsumi Imamiya: Augmented Reality Clipboard with the Twist-Information Presentation Method. AINA 2003: 392-399 |
14 | EE | Kentaro Go, Yasuaki Takamoto, John M. Carroll, Atsumi Imamiya, Hisanori Masuda: PRESPE: participatory requirements elicitation using scenarios and photo essays. CHI Extended Abstracts 2003: 780-781 |
13 | EE | Xiaoyang Mao, Toshikazu Suzuki, Atsumi Imamiya: AtelierM: a physically based interactive system for creating traditional marbling textures. GRAPHITE 2003: 79-86 |
12 | Zhaowu Luo, Atsumi Imamiya: Color Presentation Mode Affects Human Haptic Memory for Rough Surfaces. IRI 2003: 345-353 | |
11 | Qiaohui Zhang, Atsumi Imamiya, Kentaro Go, Xiaoyang Mao: Designing a Robust Speech and Gaze Multimodal System for Diverse Users. IRI 2003: 354-361 | |
10 | EE | Zhaowu Luo, Atsumi Imamiya: How do colors influence the haptic perception of textured surfaces?. Universal Access in the Information Society 2(2): 160-172 (2003) |
2002 | ||
9 | EE | Xiaoyang Mao, Kouichi Kashio, Hiroyuki Kato, Atsumi Imamiya: Interactive Hairstyle Modeling Using a Sketching Interface. International Conference on Computational Science (2) 2002: 131-140 |
2001 | ||
8 | Toshikazu Suzuki, Xiaoyang Mao, Atsumi Imamiya: Simulating Marbling with Computer Graphics. VIIP 2001: 208-213 | |
2000 | ||
7 | Kentaro Go, John M. Carroll, Atsumi Imamiya: Familyware. HOIT 2000: 125-140 | |
6 | EE | Xiaoyang Mao, Makoto Kikukawa, Kouichi Kashio, Atsumi Imamiya: Automatic Generation of Hair Texture with Line Integral Convolution. IV 2000: 303-308 |
1998 | ||
5 | EE | Chii Meng, Motohiro Yasue, Atsumi Imamiya, Xiaoyang Mao: Visualizing Histories for Selective Undo and Redo. APCHI 1998: 459-464 |
4 | Xiaoyang Mao, Lichan Hong, Arie E. Kaufman, Noboru Fujita, Makoto Kikukawa, Atsumi Imamiya: Multi-Granularity Noise for Curvilinear Grid LIC. Graphics Interface 1998: 193-200 | |
3 | EE | Xiaoyang Mao, Yuji Hatanaka, Hidenori Higashida, Atsumi Imamiya: Image-guided streamline placement on curvilinear grid surfaces. IEEE Visualization 1998: 135-142 |
1997 | ||
2 | EE | Chunbo Zhou, Atsumi Imamiya: Object-based nonlinear undo model. COMPSAC 1997: 50-55 |
1 | Chunbo Zhou, Atsumi Imamiya: Object-based Linear Undo model. INTERACT 1997: 252-259 |