2007 |
8 | EE | Masaki Omata,
Kenji Matsumura,
Atsumi Imamiya:
A Pressure-Sensing Mouse Button for Multilevel Click and Drag.
INTERACT (1) 2007: 434-446 |
2006 |
7 | EE | Tao Lin,
Wanhua Hu,
Atsumi Imamiya,
Masaki Omata:
Large Display Size Enhances User Experience in 3D Games.
Smart Graphics 2006: 257-262 |
6 | EE | Tao Lin,
Atsumi Imamiya,
Wanhua Hu,
Masaki Omata:
Combined User Physical, Physiological and Subjective Measures for Assessing User Cost.
Universal Access in Ambient Intelligence Environments 2006: 304-316 |
5 | EE | Tao Lin,
Atsumi Imamiya,
Wanhua Hu,
Masaki Omata:
Display Characteristics Affect Users' Emotional Arousal in 3D Games.
Universal Access in Ambient Intelligence Environments 2006: 337-351 |
4 | EE | Wanhua Hu,
Tao Lin,
Kazuo Sakai,
Atsumi Imamiya,
Masaki Omata:
Setup Consistent Visual Textures for Haptic Surfaces in a Virtual Reality World.
Universal Access in Ambient Intelligence Environments 2006: 78-87 |
2005 |
3 | EE | Masaki Omata,
Masami Ishihara,
Misa Grace Kwok,
Atsumi Imamiya:
Haptizing Wind on a Weather Map with Reactive Force and Vibration.
INTERACT 2005: 18-29 |
2 | EE | Tao Lin,
Masaki Omata,
Wanhua Hu,
Atsumi Imamiya:
Do physiological data relate to traditional usability indexes?
OZCHI 2005 |
2003 |
1 | EE | Masaki Omata,
Kentaro Go,
Atsumi Imamiya:
Augmented Reality Clipboard with the Twist-Information Presentation Method.
AINA 2003: 392-399 |