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Carsten Benthin

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2004
9EECarsten Benthin, Ingo Wald, Philipp Slusallek: Interactive ray tracing of free-form surfaces. Afrigraph 2004: 99-106
2003
8EEIngo Wald, Carsten Benthin, Andreas Dietrich, Philipp Slusallek: Interactive Ray Tracing on Commodity PC Clusters. Euro-Par 2003: 499-508
7 Ingo Wald, Carsten Benthin, Philipp Slusallek: Distributed Interactive Ray Tracing of Dynamic Scenes. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003: 77-86
6 Ingo Wald, Carsten Benthin, Philipp Slusallek: Interactive Global Illumination in Complex and Highly Occluded Environments. Rendering Techniques 2003: 74-81
5EECarsten Benthin, Ingo Wald, Philipp Slusallek: A Scalable Approach to Interactive Global Illumination. Comput. Graph. Forum 22(3): 621-631 (2003)
2002
4EECarsten Benthin, Tim Dahmen, Ingo Wald, Philipp Slusallek: Interactive headlight simulation: a case study of interactive distributed ray tracing. EGPGV 2002: 83-88
3 Ingo Wald, Carsten Benthin, Philipp Slusallek, Thomas Kollig, Alexander Keller: Interactive Global Illumination using Fast Ray Tracing. Rendering Techniques 2002: 15-24
2001
2 Ingo Wald, Philipp Slusallek, Carsten Benthin, Markus Wagner: Interactive Distributed Ray Tracing of Highly Complex Models. Rendering Techniques 2001: 277-288
1 Ingo Wald, Philipp Slusallek, Carsten Benthin, Markus Wagner: Interactive Rendering with Coherent Ray Tracing. Comput. Graph. Forum 20(3): (2001)

Coauthor Index

1Tim Dahmen [4]
2Andreas Dietrich [8]
3Alexander Keller [3]
4Thomas Kollig [3]
5Philipp Slusallek [1] [2] [3] [4] [5] [6] [7] [8] [9]
6Markus Wagner [1] [2]
7Ingo Wald [1] [2] [3] [4] [5] [6] [7] [8] [9]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)