2008 |
11 | EE | Jaakko Lehtinen,
Matthias Zwicker,
Emmanuel Turquin,
Janne Kontkanen,
Frédo Durand,
François X. Sillion,
Timo Aila:
A meshless hierarchical representation for light transport.
ACM Trans. Graph. 27(3): (2008) |
2007 |
10 | EE | Tim Weyrich,
Simon Heinzle,
Timo Aila,
Daniel Bernhard Fasnacht,
Stephan Oetiker,
Mario Botsch,
Cyril Flaig,
Simon Mall,
Kaspar Rohrer,
Norbert Felber,
Hubert Kaeslin,
Markus H. Gross:
A hardware architecture for surface splatting.
ACM Trans. Graph. 26(3): 90 (2007) |
2006 |
9 | EE | Samuli Laine,
Timo Aila:
A Weighted Error Metric and Optimization Method for Antialiasing Patterns.
Comput. Graph. Forum 25(1): 83-94 (2006) |
8 | EE | Jaakko Lehtinen,
Samuli Laine,
Timo Aila:
An Improved Physically-Based Soft Shadow Volume Algorithm.
Comput. Graph. Forum 25(3): 303-312 (2006) |
2005 |
7 | EE | Samuli Laine,
Timo Aila,
Ulf Assarsson,
Jaakko Lehtinen,
Tomas Akenine-Möller:
Soft shadow volumes for ray tracing.
ACM Trans. Graph. 24(3): 1156-1165 (2005) |
6 | EE | Samuli Laine,
Timo Aila:
Hierarchical Penumbra Casting.
Comput. Graph. Forum 24(3): 313-322 (2005) |
2004 |
5 | EE | Timo Aila,
Tomas Akenine-Möller:
A hierarchical shadow volume algorithm.
Graphics Hardware 2004: 15-23 |
4 | | Timo Aila,
Samuli Laine:
Alias-Free Shadow Maps.
Rendering Techniques 2004: 161-166 |
3 | | Jan Kautz,
Jaakko Lehtinen,
Timo Aila:
Hemispherical Rasterization for Self-Shadowing of Dynamic Objects.
Rendering Techniques 2004: 179-184 |
2 | EE | Timo Aila,
Ville Miettinen:
dPVS: An Occlusion Culling System for Massive Dynamic Environments.
IEEE Computer Graphics and Applications 24(2): 86-97 (2004) |
2003 |
1 | EE | Timo Aila,
Ville Miettinen,
Petri Nordlund:
Delay streams for graphics hardware.
ACM Trans. Graph. 22(3): 792-800 (2003) |