2004 |
18 | EE | Ming Wan,
Nan Zhang,
Huamin Qu,
Arie E. Kaufman:
Interactive Stereoscopic Rendering of Volumetric Environments.
IEEE Trans. Vis. Comput. Graph. 10(1): 15-28 (2004) |
2003 |
17 | EE | Huamin Qu,
Feng Qiu,
Nan Zhang,
Arie E. Kaufman,
Ming Wan:
Ray Tracing Height Fields.
Computer Graphics International 2003: 202-209 |
16 | | Ming Wan,
William A. McNeely:
Quasi-Static Approximation for 6 Degrees-of-Freedom Haptic Rendering.
IEEE Visualization 2003: 257-262 |
2002 |
15 | EE | Ming Wan,
Aamir Sadiq,
Arie E. Kaufman:
Fast and Reliable Space Leaping for Interactive Volume Rendering.
IEEE Visualization 2002 |
14 | | Ming Wan,
Zhengrong Liang,
Qi Ke,
Lichan Hong,
Ingmar Bitter,
Arie E. Kaufman:
Automatic Centerline Extraction for Virtual Colonoscopy.
IEEE Trans. Med. Imaging 21(11): 1450-1460 (2002) |
2001 |
13 | EE | Ming Wan,
Frank Dachille,
Arie E. Kaufman:
Distance-Field-Based Skeletons for Virtual Navigation.
IEEE Visualization 2001 |
12 | EE | Jiafa Qin,
Ming Wan,
Huamin Qu,
Arie E. Kaufman:
Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering.
Volume Graphics 2001 |
2000 |
11 | | Mie Sato,
Sarang Lakare,
Ming Wan,
Arie E. Kaufman,
Masayuki Nakajima:
A Gradient Magnitude Based Region Growing Algorithm for Accurate Segmentation.
ICIP 2000 |
10 | EE | Huamin Qu,
Ming Wan,
Jiafa Qin,
Arie E. Kaufman:
Image based rendering with stable frame rates.
IEEE Visualization 2000: 251-258 |
9 | EE | Sarang Lakare,
Ming Wan,
Mie Sato,
Arie E. Kaufman:
3D digital cleansing using segmentation rays.
IEEE Visualization 2000: 37-44 |
8 | EE | Ingmar Bitter,
Mie Sato,
Michael A. Bender,
Kevin T. McDonnell,
Arie E. Kaufman,
Ming Wan:
CEASAR: a smooth, accurate and robust centerline extraction algorithm.
IEEE Visualization 2000: 45-52 |
7 | EE | Ming Wan,
Nan Zhang,
Arie E. Kaufman,
Huamin Qu:
Interactive Stereoscopic Rendering of Voxel-based Terrain.
VR 2000: 197-206 |
1999 |
6 | | Ming Wan,
Arie E. Kaufman,
Steve Bryson:
High Performance Presence-Accelerated Ray Casting.
IEEE Visualization 1999: 379-386 |
5 | | Ming Wan,
Qingyu Tang,
Arie E. Kaufman,
Zhengrong Liang,
Mark Wax:
Volume Rendering Based Interactive Navigation within the Human Colon.
IEEE Visualization 1999: 397-400 |
4 | EE | Ming Wan,
Huamin Qu,
Arie E. Kaufman:
Virtual Flythrough over a Voxel-Based Terrain.
VR 1999: 53-60 |
1998 |
3 | EE | Ming Wan,
Steve Bryson,
Arie E. Kaufman:
Boundary cell-based acceleration for volume ray casting.
Computers & Graphics 22(6): 715-722 (1998) |
1997 |
2 | EE | Suya You,
Lichan Hong,
Ming Wan,
Kittiboon Junyaprasert,
Arie E. Kaufman,
Shigeru Muraki,
Yong Zhou,
Mark Wax,
Zhengrong Liang:
Interactive volume rendering for virtual colonoscopy.
IEEE Visualization 1997: 433-436 |
1996 |
1 | EE | Ming Wan,
Long Tang,
Zesheng Tang,
Xinyou Li:
PC-based Quick Algorithm for Rendering Semi-Transparent Multi-Isosurfaces of Volumetric Data.
Computer Graphics International 1996: 54- |