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University of Minnesota
List of publications from the DBLP Bibliography Server - FAQother persons with the same name:
| 2005 | ||
|---|---|---|
| 9 | EE | Xiaoru Yuan, Minh X. Nguyen, Nan Zhang, Baoquan Chen: Stippling and Silhouettes Rendering in Geometry-Image Space. Rendering Techniques 2005: 193-200 |
| 8 | EE | Xiaoru Yuan, Nan Zhang, Minh X. Nguyen, Baoquan Chen: Volume cutout. The Visual Computer 21(8-10): 745-754 (2005) |
| 2004 | ||
| 7 | EE | Nan Zhang, Wei Hong, Arie E. Kaufman: Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation. IEEE Visualization 2004: 505-512 |
| 6 | EE | Huamin Qu, Nan Zhang, Ran Shao, Arie E. Kaufman, Klaus Mueller: Feature Preserving Distance Fields. VolVis 2004: 39-46 |
| 5 | EE | Nan Zhang, Huamin Qu, Wei Hong, Arie E. Kaufman: SHIC: A View-Dependent Rendering Framework for Isosurfaces. VolVis 2004: 63-70 |
| 4 | EE | Ming Wan, Nan Zhang, Huamin Qu, Arie E. Kaufman: Interactive Stereoscopic Rendering of Volumetric Environments. IEEE Trans. Vis. Comput. Graph. 10(1): 15-28 (2004) |
| 2003 | ||
| 3 | EE | Huamin Qu, Feng Qiu, Nan Zhang, Arie E. Kaufman, Ming Wan: Ray Tracing Height Fields. Computer Graphics International 2003: 202-209 |
| 2 | EE | Nan Zhang, Arie E. Kaufman: Multiresolution Volume Simplification and Polygonization. Volume Graphics 2003: 87-94 |
| 2000 | ||
| 1 | EE | Ming Wan, Nan Zhang, Arie E. Kaufman, Huamin Qu: Interactive Stereoscopic Rendering of Voxel-based Terrain. VR 2000: 197-206 |
| 1 | Baoquan Chen | [8] [9] |
| 2 | Wei Hong | [5] [7] |
| 3 | Arie E. Kaufman | [1] [2] [3] [4] [5] [6] [7] |
| 4 | Klaus Mueller | [6] |
| 5 | Minh X. Nguyen | [8] [9] |
| 6 | Feng Qiu | [3] |
| 7 | Huamin Qu | [1] [3] [4] [5] [6] |
| 8 | Ran Shao | [6] |
| 9 | Ming Wan | [1] [3] [4] |
| 10 | Xiaoru Yuan | [8] [9] |