| 2008 |
| 20 | EE | Erin W. Chambers,
Éric Colin de Verdière,
Jeff Erickson,
Sylvain Lazard,
Francis Lazarus,
Shripad Thite:
Walking your dog in the woods in polynomial time.
Symposium on Computational Geometry 2008: 101-109 |
| 19 | EE | Erin W. Chambers,
Éric Colin de Verdière,
Jeff Erickson,
Francis Lazarus,
Kim Whittlesey:
Splitting (complicated) surfaces is hard.
Comput. Geom. 41(1-2): 94-110 (2008) |
| 2007 |
| 18 | EE | Grégoire Aujay,
Franck Hétroy,
Francis Lazarus,
Christine Depraz:
Harmonic skeleton for realistic character animation.
Symposium on Computer Animation 2007: 151-160 |
| 17 | EE | Éric Colin de Verdière,
Francis Lazarus:
Optimal pants decompositions and shortest homotopic cycles on an orientable surface.
J. ACM 54(4): (2007) |
| 2006 |
| 16 | EE | Erin W. Chambers,
Éric Colin de Verdière,
Jeff Erickson,
Francis Lazarus,
Kim Whittlesey:
Splitting (complicated) surfaces is hard.
Symposium on Computational Geometry 2006: 421-429 |
| 2005 |
| 15 | EE | Éric Colin de Verdière,
Francis Lazarus:
Optimal System of Loops on an Orientable Surface.
Discrete & Computational Geometry 33(3): 507-534 (2005) |
| 2003 |
| 14 | EE | Éric Colin de Verdière,
Francis Lazarus:
Optimal Pants Decompositions and Shortest Homotopic Cycles on an Orientable Surface.
Graph Drawing 2003: 478-490 |
| 2002 |
| 13 | EE | Éric Colin de Verdière,
Francis Lazarus:
Optimal System of Loops on an Orientable Surface.
FOCS 2002: 627-636 |
| 2001 |
| 12 | EE | Francis Lazarus,
Michel Pocchiola,
Gert Vegter,
Anne Verroust:
Computing a canonical polygonal schema of an orientable triangulated surface.
Symposium on Computational Geometry 2001: 80-89 |
| 11 | EE | André Guéziec,
Gabriel Taubin,
Francis Lazarus,
William Horn:
Cutting and Stitching: Converting Sets of Polygons to Manifold Surfaces.
IEEE Trans. Vis. Comput. Graph. 7(2): 136-151 (2001) |
| 2000 |
| 10 | EE | Anne Verroust,
Francis Lazarus:
Extracting skeletal curves from 3D scattered data.
The Visual Computer 16(1): 15-25 (2000) |
| 1999 |
| 9 | EE | Anne Verroust,
Francis Lazarus:
Extracting Skeletal Curves from 3D Scattered Data.
Shape Modeling International 1999: 194-201 |
| 8 | EE | Francis Lazarus,
Anne Verroust:
Level set diagrams of polyhedral objects.
Symposium on Solid Modeling and Applications 1999: 130-140 |
| 1998 |
| 7 | EE | André Guéziec,
Gabriel Taubin,
Francis Lazarus,
William Horn:
Converting sets of polygons to manifold surfaces by cutting and stitching.
IEEE Visualization 1998: 383-390 |
| 6 | EE | Gabriel Taubin,
André Guéziec,
William Horn,
Francis Lazarus:
Progressive Forest Split Compression.
SIGGRAPH 1998: 123-132 |
| 5 | EE | André Guéziec,
Gabriel Taubin,
Francis Lazarus,
William Horn:
Simplicial Maps for Progressive Transmission of Polygonal Surfaces.
VRML 1998: 25-31 |
| 4 | EE | Francis Lazarus,
Anne Verroust:
Three-dimensional metamorphosis: a survey.
The Visual Computer 14(8/9): 373-389 (1998) |
| 1997 |
| 3 | EE | Francis Lazarus:
Smooth interpolation between two polylines in space.
Computer-Aided Design 29(3): 189-196 (1997) |
| 2 | | Francis Lazarus,
Anne Verroust:
Metamorphosis of Cylinder-like Objects.
Journal of Visualization and Computer Animation 8(3): 131-146 (1997) |
| 1994 |
| 1 | EE | Francis Lazarus,
Sabine Coquillart,
Pierre Jancène:
Axial deformations: an intuitive deformation technique.
Computer-Aided Design 26(8): 607-613 (1994) |