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Eric Roman

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2006
2EEAdrian Sfarti, Brian A. Barsky, Todd J. Kosloff, Egon C. Pasztor, Alex Kozlowski, Eric Roman, Alex Perelman: Extensions for 3D Graphics Rendering Engine Used for Direct Tessellation of Spline Surfaces. International Conference on Computational Science (2) 2006: 215-222
2005
1EEAdrian Sfarti, Brian A. Barsky, Todd J. Kosloff, Egon C. Pasztor, Alex Kozlowski, Eric Roman, Alex Perelman: New 3D Graphics Rendering Engine Architecture for Direct Tessellation of Spline Surfaces. International Conference on Computational Science (2) 2005: 224-231

Coauthor Index

1Brian A. Barsky [1] [2]
2Todd J. Kosloff [1] [2]
3Alex Kozlowski [1] [2]
4Egon C. Pasztor [1] [2]
5Alex Perelman [1] [2]
6Adrian Sfarti [1] [2]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)