2006 |
2 | EE | Adrian Sfarti,
Brian A. Barsky,
Todd J. Kosloff,
Egon C. Pasztor,
Alex Kozlowski,
Eric Roman,
Alex Perelman:
Extensions for 3D Graphics Rendering Engine Used for Direct Tessellation of Spline Surfaces.
International Conference on Computational Science (2) 2006: 215-222 |
2005 |
1 | EE | Adrian Sfarti,
Brian A. Barsky,
Todd J. Kosloff,
Egon C. Pasztor,
Alex Kozlowski,
Eric Roman,
Alex Perelman:
New 3D Graphics Rendering Engine Architecture for Direct Tessellation of Spline Surfaces.
International Conference on Computational Science (2) 2005: 224-231 |