2006 |
8 | EE | Adrian Sfarti,
Brian A. Barsky,
Todd J. Kosloff,
Egon C. Pasztor,
Alex Kozlowski,
Eric Roman,
Alex Perelman:
Extensions for 3D Graphics Rendering Engine Used for Direct Tessellation of Spline Surfaces.
International Conference on Computational Science (2) 2006: 215-222 |
2005 |
7 | EE | Adrian Sfarti,
Brian A. Barsky,
Todd J. Kosloff,
Egon C. Pasztor,
Alex Kozlowski,
Eric Roman,
Alex Perelman:
New 3D Graphics Rendering Engine Architecture for Direct Tessellation of Spline Surfaces.
International Conference on Computational Science (2) 2005: 224-231 |
2004 |
6 | EE | Morwaread M. Farbood,
Egon C. Pasztor,
Kevin Jennings:
Hyperscore: A Graphical Sketchpad for Novice Composers.
IEEE Computer Graphics and Applications 24(1): 50-54 (2004) |
2003 |
5 | EE | William T. Freeman,
Joshua B. Tenenbaum,
Egon C. Pasztor:
Learning style translation for the lines of a drawing.
ACM Trans. Graph. 22(1): 33-46 (2003) |
2002 |
4 | EE | William T. Freeman,
Thouis R. Jones,
Egon C. Pasztor:
Example-Based Super-Resolution.
IEEE Computer Graphics and Applications 22(2): 56-65 (2002) |
2000 |
3 | | William T. Freeman,
Egon C. Pasztor,
Owen T. Carmichael:
Learning Low-Level Vision.
International Journal of Computer Vision 40(1): 25-47 (2000) |
1999 |
2 | EE | William T. Freeman,
Egon C. Pasztor:
Learning Low-Level Vision.
ICCV 1999: 1182-1189 |
1998 |
1 | EE | William T. Freeman,
Egon C. Pasztor:
Learning to Estimate Scenes from Images.
NIPS 1998: 775-781 |