| 2009 |
| 14 | EE | David England,
Eva Hornecker,
Chris Roast,
Pablo Romero,
Paul Fergus,
Paul Marshall:
Whole body interaction.
CHI Extended Abstracts 2009: 4815-4818 |
| 2005 |
| 13 | EE | Abdennour El Rhalibi,
Martin Hanneghan,
Stephen Tang,
David England:
Extending Soft Models to Game Design: Flow, Challenges and Conflicts.
DIGRA Conf. 2005 |
| 12 | EE | Abdennour El Rhalibi,
Steve Costa,
David England:
Game Engineering for a Multiprocessor Architecture.
DIGRA Conf. 2005 |
| 11 | EE | Anthony L. Burrows,
David England:
YABLE - yet another behaviour language.
Web3D 2005: 65-73 |
| 2002 |
| 10 | | Anthony L. Burrows,
David England:
Java 3D, 3D graphical environments and behaviour.
Softw., Pract. Exper. 32(4): 359-376 (2002) |
| 2001 |
| 9 | EE | Min Du,
David England:
Temporal Patterns for Complex Interaction Design.
DSV-IS 2001: 114-127 |
| 1998 |
| 8 | | David England,
Philip D. Gray:
Temporal aspects of interaction in shared virtual worlds.
Interacting with Computers 11(1): 87-105 (1998) |
| 1995 |
| 7 | EE | Wolfgang Broll,
David England:
Bringing Worlds Together: Adding Multi-User Support to VRML.
VRML 1995: 87-94 |
| 1994 |
| 6 | | Philip D. Gray,
David England,
Steve McGowan:
XUAN: Enhancing UAN to Capture Temporal Relationsships among Actions.
BCS HCI 1994: 301-312 |
| 1992 |
| 5 | | David England,
Richard Cooper:
Reconfigurable User Interfaces for Databases.
IDS 1992: 338-352 |
| 4 | EE | Tunde Cockshott,
John W. Patterson,
David England:
Modelling the Texture of Paint.
Comput. Graph. Forum 11(3): 217-226 (1992) |
| 1990 |
| 3 | | David England:
MUD: Multiple-view user interface design.
INTERACT 1990: 613-618 |
| 1988 |
| 2 | | David England:
Graphical Prototyping of Graphical Tools.
BCS HCI 1988: 407-420 |
| 1987 |
| 1 | | David England:
A User Interface Design Tool.
ESEC 1987: 110-117 |