2009 |
29 | EE | Caroline Hummels,
Emile H. L. Aarts,
Kees C. J. Overbeeke:
The shared worlds of industrial design TU/e and Philips research.
CHI Extended Abstracts 2009: 2639-2642 |
28 | EE | Caroline Hummels,
Michael Cruz Restrepo,
Kees C. J. Overbeeke:
Designing the melody of interaction through movies, maps, mechanisms, prototypes and presentations.
CHI Extended Abstracts 2009: 2647-2650 |
27 | EE | Oscar Tomico,
Joep W. Frens,
Kees C. J. Overbeeke:
Co-reflection: user involvement for highly dynamic design processes.
CHI Extended Abstracts 2009: 2695-2698 |
26 | EE | Bart Hengeveld,
Caroline Hummels,
Kees C. J. Overbeeke,
Riny Voort,
Hans van Balkom,
Jan de Moor:
Tangibles for toddlers learning language.
Tangible and Embedded Interaction 2009: 161-168 |
2008 |
25 | EE | Julia Frederking,
Michael Cruz,
Mark Baskinger,
Kees C. J. Overbeeke:
Beyond the screen: designing immersive collaborative experiences for children through digital and physical interaction.
Conference on Designing Interactive Systems 2008: 156-163 |
24 | EE | Bart Hengeveld,
Riny Voort,
Caroline Hummels,
Kees C. J. Overbeeke,
Jan de Moor,
Hans van Balkom:
LinguaBytes.
IDC 2008: 17-20 |
23 | EE | Bart Hengeveld,
Caroline Hummels,
Kees Overbeeke,
Riny Voort,
Hans van Balkom,
Jan de Moor:
Let me actuate you.
Tangible and Embedded Interaction 2008: 159-166 |
22 | EE | Caroline Hummels,
Kees Overbeeke:
E-scale: unity of location and time, increasing bandwidth and enhancing physical learning does matter.
Tangible and Embedded Interaction 2008: 173-176 |
21 | EE | Philip R. Ross,
Kees C. J. Overbeeke,
Stephan Wensveen,
Caroline Hummels:
A designerly critique on enchantment.
Personal and Ubiquitous Computing 12(5): 359-371 (2008) |
20 | EE | Onno A. van Nierop,
Aadjan van der Helm,
Kees C. J. Overbeeke,
J. P. Djajadiningrat:
A natural human hand model.
The Visual Computer 24(1): 31-44 (2008) |
2007 |
19 | EE | Elise van den Hoven,
Joep W. Frens,
Dima Aliakseyeu,
Jean-Bernard Martens,
Kees Overbeeke,
Peter Peters:
Design research & tangible interaction.
Tangible and Embedded Interaction 2007: 109-115 |
18 | EE | Caroline Hummels,
Kees C. J. Overbeeke,
Sietske Klooster:
Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction.
Personal and Ubiquitous Computing 11(8): 677-690 (2007) |
2004 |
17 | EE | Stephan Wensveen,
J. P. Djajadiningrat,
Kees C. J. Overbeeke:
Interaction frogger: a design framework to couple action and function through feedback and feedforward.
Conference on Designing Interactive Systems 2004: 177-184 |
16 | EE | Joep W. Frens,
J. P. Djajadiningrat,
Kees C. J. Overbeeke:
Rich Interaction: Issues.
EUSAI 2004: 271-278 |
15 | EE | Stephan Wensveen,
Kees C. J. Overbeeke,
Tom Djajadiningrat,
Steven Kyffin:
Freedom of fun, freedom of interaction.
Interactions 11(5): 59-61 (2004) |
14 | EE | Tom Djajadiningrat,
Stephan Wensveen,
Joep W. Frens,
Kees C. J. Overbeeke:
Tangible products: redressing the balance between appearance and action.
Personal and Ubiquitous Computing 8(5): 294-309 (2004) |
2003 |
13 | EE | Kees Overbeeke,
Stephan Wensveen:
From perception to experience, from affordances to irresistibles.
DPPI 2003: 92-97 |
12 | | Caroline Hummels,
Philip R. Ross,
Kees Overbeeke:
In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations.
INTERACT 2003 |
2002 |
11 | EE | Joep W. Frens,
J. P. Djajadiningrat,
Kees C. J. Overbeeke:
Cubby+: exploring interaction.
Symposium on Designing Interactive Systems 2002: 135-140 |
10 | EE | Tom Djajadiningrat,
Kees Overbeeke,
Stephan Wensveen:
But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback.
Symposium on Designing Interactive Systems 2002: 285-291 |
9 | EE | Stephan Wensveen,
Kees C. J. Overbeeke,
Tom Djajadiningrat:
Push me, shove me and I show you how you feel: recognising mood from emotionally rich interaction.
Symposium on Designing Interactive Systems 2002: 335-340 |
2000 |
8 | EE | J. P. Djajadiningrat,
Kees Overbeeke,
Stephan Wensveen:
Augmenting fun and beauty: a pamphlet.
Designing Augmented Reality Environments 2000: 131-134 |
7 | | Stephan Wensveen,
Kees Overbeeke,
J. P. Djajadiningrat:
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction.
Symposium on Designing Interactive Systems 2000: 48-52 |
1999 |
6 | EE | Caroline Hummels,
Kees Overbeeke:
The Expressive Power of Gestures: Capturing Scent in a Spatial Shape.
Gesture Workshop 1999: 23-36 |
1997 |
5 | EE | Caroline Hummels,
Gerda Smets,
Kees Overbeeke:
An Intuitive Two-Handed Gestural Interface for Computer Supported Product Design.
Gesture Workshop 1997: 197-208 |
1995 |
4 | | William W. Gaver,
Gerda Smets,
Kees Overbeeke:
A Virtual Window on Media Space.
CHI 1995: 257-264 |
1994 |
3 | EE | Gerda Smets,
Kees Overbeeke,
William W. Gaver:
Form-giving: expressing the nonobvious.
CHI 1994: 79-84 |
2 | EE | Gerda Smets,
Kees Overbeeke,
William W. Gaver:
Form-giving: expressing the nonobvious.
CHI Conference Companion 1994: 204 |
1993 |
1 | EE | Gerda Smets,
Kees C. J. Overbeeke,
Pieter Jan Stappers:
Designing in virtual reality: perception-action coupling and form semantics.
INTERCHI Adjunct Proceedings 1993: 11-12 |