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J. P. Djajadiningrat

Tom Djajadiningrat

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2008
18EEOnno A. van Nierop, Aadjan van der Helm, Kees C. J. Overbeeke, J. P. Djajadiningrat: A natural human hand model. The Visual Computer 24(1): 31-44 (2008)
2007
17EETom Djajadiningrat, Steven Kyffin: Disintermediating the PC: a product centric view on Web 2.0. DPPI 2007: 516-519
16EETom Djajadiningrat, Ben Matthews, Marcelle A. Stienstra: Easy doesn't do it: skill and expression in tangible aesthetics. Personal and Ubiquitous Computing 11(8): 657-676 (2007)
2005
15EEMads Vedel Jensen, Jacob Buur, Tom Djajadiningrat: Designing the user actions in tangible interaction. Critical Computing 2005: 9-18
2004
14EEStephan Wensveen, J. P. Djajadiningrat, Kees C. J. Overbeeke: Interaction frogger: a design framework to couple action and function through feedback and feedforward. Conference on Designing Interactive Systems 2004: 177-184
13EEJacob Buur, Mads Vedel Jensen, Tom Djajadiningrat: Hands-only scenarios and video action walls: novel methods for tangible user interaction design. Conference on Designing Interactive Systems 2004: 185-192
12EEJoep W. Frens, J. P. Djajadiningrat, Kees C. J. Overbeeke: Rich Interaction: Issues. EUSAI 2004: 271-278
11EEStephan Wensveen, Kees C. J. Overbeeke, Tom Djajadiningrat, Steven Kyffin: Freedom of fun, freedom of interaction. Interactions 11(5): 59-61 (2004)
10EETom Djajadiningrat, Stephan Wensveen, Joep W. Frens, Kees C. J. Overbeeke: Tangible products: redressing the balance between appearance and action. Personal and Ubiquitous Computing 8(5): 294-309 (2004)
2003
9EEMette Kjaersgaard, Jesper Pedersen, Tom Djajadiningrat: A lost cause: the ever-improving developer's map. CHI Extended Abstracts 2003: 642-643
8EEJesper Pedersen, Jacob Buur, Tom Djajadiningrat: Field Design Sessions: Augmenting Whose Reality? Int. J. Hum. Comput. Interaction 16(3): 461-476 (2003)
2002
7EEJoep W. Frens, J. P. Djajadiningrat, Kees C. J. Overbeeke: Cubby+: exploring interaction. Symposium on Designing Interactive Systems 2002: 135-140
6EETom Djajadiningrat, Kees Overbeeke, Stephan Wensveen: But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback. Symposium on Designing Interactive Systems 2002: 285-291
5EEStephan Wensveen, Kees C. J. Overbeeke, Tom Djajadiningrat: Push me, shove me and I show you how you feel: recognising mood from emotionally rich interaction. Symposium on Designing Interactive Systems 2002: 335-340
4EETom Djajadiningrat, Jacob Buur: Look mama, with hands!: on tangible interaction, gestures and learning. Symposium on Designing Interactive Systems 2002: 417
2000
3EEJ. P. Djajadiningrat, Kees Overbeeke, Stephan Wensveen: Augmenting fun and beauty: a pamphlet. Designing Augmented Reality Environments 2000: 131-134
2 Stephan Wensveen, Kees Overbeeke, J. P. Djajadiningrat: Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction. Symposium on Designing Interactive Systems 2000: 48-52
1 J. P. Djajadiningrat, W. W. Gayer, Joep W. Frens: Interaction Relabelling and Extreme Characters: Methods for Exploring Aesthetic Interactions. Symposium on Designing Interactive Systems 2000: 66-71

Coauthor Index

1Jacob Buur [4] [8] [13] [15]
2Joep W. Frens [1] [7] [10] [12]
3W. W. Gayer [1]
4Aadjan van der Helm [18]
5Mads Vedel Jensen [13] [15]
6Mette Kjaersgaard [9]
7Steven Kyffin [11] [17]
8Ben Matthews [16]
9Onno A. van Nierop [18]
10Kees C. J. Overbeeke (Kees Overbeeke) [2] [3] [5] [6] [7] [10] [11] [12] [14] [18]
11Jesper Pedersen [8] [9]
12Marcelle A. Stienstra [16]
13Stephan Wensveen [2] [3] [5] [6] [10] [11] [14]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)