| 2008 |
| 49 | EE | Pauline Jepp,
Jörg Denzinger,
Brian Wyvill,
Mario Costa Sousa:
Using Multi-agent Systems for Sampling and Rendering Implicit Surfaces.
SIBGRAPI 2008: 255-262 |
| 48 | EE | Bruce Gooch,
Brian Wyvill:
Computational Aesthetics.
IEEE Computer Graphics and Applications 28(2): 23 (2008) |
| 47 | EE | Brian Wyvill,
Eric Galin,
Mark Pauly:
Editorial.
The Visual Computer 24(6): 381 (2008) |
| 2007 |
| 46 | EE | Ryan Schmidt,
Tobias Isenberg,
Pauline Jepp,
Karan Singh,
Brian Wyvill:
Sketching, Scaffolding, and Inking: A Visual History for Interactive 3D Modeling.
NPAR 2007: 23-32 |
| 45 | EE | Richard Pusch,
Faramarz F. Samavati,
Ahmad H. Nasri,
Brian Wyvill:
Improving the sketch-based interface.
The Visual Computer 23(9-11): 955-962 (2007) |
| 2006 |
| 44 | EE | Ryan Schmidt,
Cindy Grimm,
Brian Wyvill:
Interactive decal compositing with discrete exponential maps.
ACM Trans. Graph. 25(3): 605-613 (2006) |
| 43 | EE | Jeffrey Mahovsky,
Brian Wyvill:
Memory-Conserving Bounding Volume Hierarchies with Coherent Raytracing.
Comput. Graph. Forum 25(2): 173-182 (2006) |
| 2005 |
| 42 | EE | Brian Wyvill,
Kevin Foster,
Pauline Jepp,
Ryan Schmidt,
Mario Costa Sousa,
Joaquim A. Jorge:
Sketch Based Construction and Rendering of Implicit Models.
Computational Aesthetics 2005: 67-74 |
| 41 | EE | Ryan Schmidt,
Brian Wyvill:
Generalized sweep templates for implicit modeling.
GRAPHITE 2005: 187-196 |
| 40 | EE | Erwin de Groot,
Brian Wyvill:
Rayskip: faster ray tracing of implicit surface animations.
GRAPHITE 2005: 31-36 |
| 39 | EE | Ryan Schmidt,
Brian Wyvill,
Eric Galin:
Interactive Implicit Modeling with Hierarchical Spatial Caching.
SMI 2005: 104-113 |
| 38 | EE | Kevin Foster,
Pauline Jepp,
Brian Wyvill,
Mario Costa Sousa,
Callum Galbraith,
Joaquim A. Jorge:
Pen-and-Ink for BlobTree Implicit Models.
Comput. Graph. Forum 24(3): 267-276 (2005) |
| 37 | EE | Joaquim A. Jorge,
Brian Wyvill:
Introduction.
Computers & Graphics 29(6): 890-891 (2005) |
| 2004 |
| 36 | EE | Callum Galbraith,
Peter MacMurchy,
Brian Wyvill:
BlobTree Trees.
Computer Graphics International 2004: 78-85 |
| 35 | EE | Kevin Foster,
Mario Costa Sousa,
Faramarz F. Samavati,
Brian Wyvill:
Reverse Subdivision Multiresolution for Polygonal Silhouette Error Correction.
ICCSA (3) 2004: 247-256 |
| 34 | | Jason Dai,
Rose Joshua,
Brian Wyvill:
Pocket-Data.
International Conference on Wireless Networks 2004: 910-916 |
| 33 | EE | Brian Wyvill,
Cornelius W. A. M. van Overveld,
M. Sheelagh T. Carpendale:
Rendering cracks in Batik.
NPAR 2004: 61-149 |
| 32 | EE | Callum Galbraith,
Lars Mündermann,
Brian Wyvill:
Implicit Visualization and Inverse Modeling of Growing Trees.
Comput. Graph. Forum 23(3): 351-360 (2004) |
| 31 | EE | Loïc Barthe,
Brian Wyvill,
Erwin de Groot:
Controllable Binary Csg Operators for "soft Objects".
International Journal of Shape Modeling 10(2): 135-154 (2004) |
| 30 | EE | Brian Wyvill:
Editorial for the special section on implicit surfaces.
The Visual Computer 20(6): 361 (2004) |
| 29 | EE | Kees van Overveld,
Brian Wyvill:
Shrinkwrap: An efficient adaptive algorithm for triangulating an iso-surface.
The Visual Computer 20(6): 362-379 (2004) |
| 2003 |
| 28 | EE | Faramarz F. Samavati,
Mai Ali Nur,
Richard M. Bartels,
Brian Wyvill:
Progressive Curve Representation Based on Reverse Subdivision.
ICCSA (1) 2003: 67-78 |
| 27 | EE | Loïc Barthe,
Neil A. Dodgson,
Malcolm A. Sabin,
Brian Wyvill,
Véronique Gaildrat:
Two-dimensional Potential Fields for Advanced Implicit Modeling Operators.
Comput. Graph. Forum 22(1): 23-34 (2003) |
| 26 | EE | Mario Costa Sousa,
Kevin Foster,
Brian Wyvill,
Faramarz F. Samavati:
Precise Ink Drawing of 3D Models.
Comput. Graph. Forum 22(3): 369-380 (2003) |
| 25 | EE | Brian Wyvill:
Special Issue on the International Conference of Shape Modeling (SMI) 2002.
Graphical Models 65(5): 259 (2003) |
| 2002 |
| 24 | EE | Callum Galbraith,
Przemyslaw Prusinkiewicz,
Brian Wyvill:
Modeling a Murex cabritii sea shell with a structured implicit surface modeler.
The Visual Computer 18(2): 70-80 (2002) |
| 2001 |
| 23 | EE | Xikun Liang,
Brian Wyvill:
Hierarchical Implicit Surface Refinement.
Computer Graphics International 2001: 291-298 |
| 22 | EE | Mai Ali Nur,
Xikun Liang,
Brian Wyvill,
George B. Bourne:
Animating the Escape Response of the Sea Anemone, Stomphia Coccinea from the Starfish, Dermasterias imbricata Modeled Using Implicit Surfaces.
Computer Graphics International 2001: 81-88 |
| 21 | EE | Xikun Liang,
Mai Ali Nur,
Brian Wyvill:
Modeling the Structure of the Sea Anemone and the Sea Star Using Hierarchical Implicit Surfaces.
Pacific Conference on Computer Graphics and Applications 2001: 265-275 |
| 20 | EE | Robson Lemos,
Marcelo Epstein,
Walter Herzog,
Brian Wyvill:
Realistic Skeletal Muscle Deformation Using Finite Element Analysis.
SIBGRAPI 2001: 192-199 |
| 19 | EE | Mark Fox,
Callum Galbraith,
Brian Wyvill:
Efficient Use of the BlobTree for Rendering Purposes.
Shape Modeling International 2001: 306- |
| 18 | | Ahmad H. Nasri,
Cornelius W. A. M. van Overveld,
Brian Wyvill:
A Recursive Subdivision Algorithm for Piecewise Circular Spline.
Comput. Graph. Forum 20(1): 35-45 (2001) |
| 2000 |
| 17 | EE | Callum Galbraith,
Przemyslaw Prusinkiewicz,
Brian Wyvill:
Modeling Murex cabritii Sea Shell with a Structured Implicit Surface Modeler.
Computer Graphics International 2000: 55-64 |
| 1999 |
| 16 | EE | Mark Tigges,
Brian Wyvill:
A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces.
Computer Graphics International 1999: 25- |
| 15 | | Brian Wyvill,
Andrew Guy,
Eric Galin:
Extending the CSG Tree - Warping, Blending and Boolean Operations in an Implicit Surface Modeling System.
Comput. Graph. Forum 18(2): 149-158 (1999) |
| 1998 |
| 14 | EE | Leon L. Fedenczuk,
Brian Wyvill:
Visualization of Fluid Displacement in Porous Media.
Computer Graphics International 1998: 740-751 |
| 1997 |
| 13 | EE | Hongwen Zhang,
Brian Wyvill:
Behavioural simulation in voxel space.
CA 1997: 119-126 |
| 12 | EE | Cornelius W. A. M. van Overveld,
Brian Wyvill:
An Algorithm for Polygon Subdivision Based on Vertex Normals.
Computer Graphics International 1997: 3-12 |
| 11 | EE | Cornelius W. A. M. van Overveld,
Brian Wyvill:
Phong Normal Interpolation Revisited.
ACM Trans. Graph. 16(4): 397-419 (1997) |
| 10 | | Cornelius W. A. M. van Overveld,
Brian Wyvill:
Polygon Inflation for Animated Models: a Method for the Extrusion of Arbitrary Polygon Meshes.
Journal of Visualization and Computer Animation 8(1): 3-16 (1997) |
| 1994 |
| 9 | EE | Todd R. Reed,
Brian Wyvill:
Visual simulation of lightning.
SIGGRAPH 1994: 359-364 |
| 1991 |
| 8 | | Michael Chmilar,
Brian Wyvill,
Chuck Herr:
A software architecture for integrating modeling with kinematic and dynamic animation.
The Visual Computer 7(2): 122-137 (1991) |
| 1990 |
| 7 | EE | Jon G. Rokne,
Brian Wyvill,
Xiaolin Wu:
Fast line scan-conversion.
ACM Trans. Graph. 9(4): 376-388 (1990) |
| 1989 |
| 6 | | Brian Wyvill,
Geoff Wyvill:
Field functions for implicit surfaces.
The Visual Computer 5(1&2): 75-82 (1989) |
| 1988 |
| 5 | | David R. Hill,
Andrew Pearce,
Brian Wyvill:
Animating speech: an automated approach using speech synthesised by rules.
The Visual Computer 3(5): 277-289 (1988) |
| 1986 |
| 4 | | Geoff Wyvill,
Craig McPheeters,
Brian Wyvill:
Data structure for soft objects.
The Visual Computer 2(4): 227-234 (1986) |
| 3 | | Brian Wyvill,
Craig McPheeters,
Geoff Wyvill:
Animating soft objects.
The Visual Computer 2(4): 235-242 (1986) |
| 1983 |
| 2 | | Ian H. Witten,
Graham M. Birtwistle,
John G. Cleary,
David R. Hill,
Danny Levinson,
Greg Lomow,
Radford M. Neal,
Murray Peterson,
Brian Unger,
Brian Wyvill:
Jade: A Distributed Software Prototyping Environment.
Operating Systems Review 17(3): 10-23 (1983) |
| 1 | | Ian H. Witten,
Brian Wyvill:
On the Generation and Use of Space-filling Curves.
Softw., Pract. Exper. 13(6): 519-525 (1983) |