2008 |
21 | EE | Ning Wang,
Stacy Marsella,
Tim Hawkins:
Individual differences in expressive response: a challenge for ECA design.
AAMAS (3) 2008: 1289-1292 |
20 | EE | Wan-Chun Ma,
Andrew Jones,
Jen-Yuan Chiang,
Tim Hawkins,
Sune Frederiksen,
Pieter Peers,
Marko Vukovic,
Ming Ouhyoung,
Paul E. Debevec:
Facial performance synthesis using deformation-driven polynomial displacement maps.
ACM Trans. Graph. 27(5): 121 (2008) |
19 | EE | Abhijeet Ghosh,
Tim Hawkins,
Pieter Peers,
Sune Frederiksen,
Paul E. Debevec:
Practical modeling and acquisition of layered facial reflectance.
ACM Trans. Graph. 27(5): 139 (2008) |
2007 |
18 | EE | Murray Rowan,
Tim Hawkins,
Andy Cobley:
Yahoo University hackday.
ITiCSE 2007: 306 |
2005 |
17 | EE | Tim Hawkins,
Per Einarsson,
Paul E. Debevec:
A Dual Light Stage.
Rendering Techniques 2005: 91-98 |
16 | EE | William Simmonds,
Tim Hawkins:
The Modelling and Analysis of OceanStore Elements Using the CSP Dependability Library.
TGC 2005: 230-247 |
15 | EE | Andreas Wenger,
Andrew Gardner,
Chris Tchou,
Jonas Unger,
Tim Hawkins,
Paul E. Debevec:
Performance relighting and reflectance transformation with time-multiplexed illumination.
ACM Trans. Graph. 24(3): 756-764 (2005) |
14 | EE | Tim Hawkins,
Per Einarsson,
Paul E. Debevec:
Acquisition of time-varying participating media.
ACM Trans. Graph. 24(3): 812-815 (2005) |
13 | EE | Irfan Zakiuddin,
Tim Hawkins,
Nick Moffat:
Towards A Game Theoretic Understanding of Ad-Hoc Routing.
Electr. Notes Theor. Comput. Sci. 119(1): 67-92 (2005) |
2004 |
12 | EE | Jessi Stumpfel,
Chris Tchou,
Andrew Jones,
Tim Hawkins,
Andreas Wenger,
Paul E. Debevec:
Direct HDR capture of the sun and sky.
Afrigraph 2004: 145-149 |
11 | | Tim Hawkins,
Andreas Wenger,
Chris Tchou,
Andrew Gardner,
Fredrik Göransson,
Paul E. Debevec:
Animatable Facial Reflectance Fields.
Rendering Techniques 2004: 309-321 |
2003 |
10 | | Jonas Unger,
Andreas Wenger,
Tim Hawkins,
Andrew Gardner,
Paul E. Debevec:
Capturing and Rendering with Incident Light Fields.
Rendering Techniques 2003: 141-149 |
9 | | Andreas Wenger,
Tim Hawkins,
Paul E. Debevec:
Optimizing Color Matching in a Lighting Reproduction System for Complex Subject and Illuminant Spectra.
Rendering Techniques 2003: 249-259 |
8 | EE | Jessi Stumpfel,
Chris Tchou,
Tim Hawkins,
Paul E. Debevec,
Jonathan Cohen,
Andrew Jones,
Brian Emerson,
Philippe Martinez,
Tomas Lochman:
Assembling the sculptures of the Parthenon.
SIGGRAPH 2003 |
7 | EE | Andrew Gardner,
Chris Tchou,
Tim Hawkins,
Paul E. Debevec:
Linear light source reflectometry.
ACM Trans. Graph. 22(3): 749-758 (2003) |
2002 |
6 | EE | Paul E. Debevec,
Andreas Wenger,
Chris Tchou,
Andrew Gardner,
Jamie Waese,
Tim Hawkins:
A lighting reproduction approach to live-action compositing.
SIGGRAPH 2002: 547-556 |
5 | EE | Paul E. Debevec,
Andreas Wenger,
Chris Tchou,
Andrew Gardner,
Jamie Waese,
Tim Hawkins:
A lighting reproduction approach to live-action compositing.
ACM Trans. Graph. 21(3): 547-556 (2002) |
2001 |
4 | | Jonathan Cohen,
Chris Tchou,
Tim Hawkins,
Paul E. Debevec:
Real-Time High Dynamic Range Texture Mapping.
Rendering Techniques 2001: 313-320 |
3 | EE | Tim Hawkins,
Jonathan Cohen,
Paul E. Debevec:
A photometric approach to digitizing cultural artifacts.
Virtual Reality, Archeology, and Cultural Heritage 2001: 333-342 |
2000 |
2 | EE | Paul E. Debevec,
Tim Hawkins,
Chris Tchou,
Haarm-Pieter Duiker,
Westley Sarokin,
Mark Sagar:
Acquiring the reflectance field of a human face.
SIGGRAPH 2000: 145-156 |
1999 |
1 | EE | Yizhou Yu,
Paul E. Debevec,
Jitendra Malik,
Tim Hawkins:
Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs.
SIGGRAPH 1999: 215-224 |