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Kiel Mark Gilleade

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2008
6EEJames Walkerdine, Danny Hughes, Paul Rayson, John Simms, Kiel Mark Gilleade, John A. Mariani, Ian Sommerville: A framework for P2P application development. Computer Communications 31(2): 387-401 (2008)
2007
5EENicolas Villar, Kiel Mark Gilleade, Devina Ramduny-Ellis, Hans Gellersen: The VoodooIO gaming kit: a real-time adaptable gaming controller. Computers in Entertainment 5(3): (2007)
2006
4EENicolas Villar, Kiel Mark Gilleade, Devina Ramduny-Ellis, Hans-Werner Gellersen: The VoodooIO gaming kit: a real-time adaptable gaming controller. Advances in Computer Entertainment Technology 2006: 1
3EENicolas Villar, Kiel Mark Gilleade, Devina Ramduny-Ellis, Hans-Werner Gellersen: The VoodooIO gaming kit: a real-time adaptable gaming controller. Advances in Computer Entertainment Technology 2006: 82
2005
2EEKiel Mark Gilleade, Alan J. Dix, Jennifer Allanson: Affective Videogames and Modes of Affective Gaming: Assist Me, Challenge Me, Emote Me (ACE). DIGRA Conf. 2005
2004
1EEKiel Mark Gilleade, Alan J. Dix: Using frustration in the design of adaptive videogames. Advances in Computer Entertainment Technology 2004: 228-232

Coauthor Index

1Jennifer Allanson [2]
2Alan J. Dix [1] [2]
3Hans-Werner Gellersen (Hans Gellersen) [3] [4] [5]
4Danny Hughes (Daniel Hughes) [6]
5John A. Mariani [6]
6Devina Ramduny-Ellis (Devina Ramduny) [3] [4] [5]
7Paul Rayson [6]
8John Simms [6]
9Ian Sommerville [6]
10Nicolas Villar [3] [4] [5]
11James Walkerdine [6]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)