2008 |
6 | EE | James Walkerdine,
Danny Hughes,
Paul Rayson,
John Simms,
Kiel Mark Gilleade,
John A. Mariani,
Ian Sommerville:
A framework for P2P application development.
Computer Communications 31(2): 387-401 (2008) |
2007 |
5 | EE | Nicolas Villar,
Kiel Mark Gilleade,
Devina Ramduny-Ellis,
Hans Gellersen:
The VoodooIO gaming kit: a real-time adaptable gaming controller.
Computers in Entertainment 5(3): (2007) |
2006 |
4 | EE | Nicolas Villar,
Kiel Mark Gilleade,
Devina Ramduny-Ellis,
Hans-Werner Gellersen:
The VoodooIO gaming kit: a real-time adaptable gaming controller.
Advances in Computer Entertainment Technology 2006: 1 |
3 | EE | Nicolas Villar,
Kiel Mark Gilleade,
Devina Ramduny-Ellis,
Hans-Werner Gellersen:
The VoodooIO gaming kit: a real-time adaptable gaming controller.
Advances in Computer Entertainment Technology 2006: 82 |
2005 |
2 | EE | Kiel Mark Gilleade,
Alan J. Dix,
Jennifer Allanson:
Affective Videogames and Modes of Affective Gaming: Assist Me, Challenge Me, Emote Me (ACE).
DIGRA Conf. 2005 |
2004 |
1 | EE | Kiel Mark Gilleade,
Alan J. Dix:
Using frustration in the design of adaptive videogames.
Advances in Computer Entertainment Technology 2004: 228-232 |