| 2007 | 
|---|
| 11 | EE | Pushkar Joshi,
Mark Meyer,
Tony DeRose,
Brian Green,
Tom Sanocki:
Harmonic coordinates for character articulation.
ACM Trans. Graph. 26(3): 71 (2007) | 
| 10 | EE | Mark Meyer,
John Anderson:
Key Point Subspace Acceleration and soft caching.
ACM Trans. Graph. 26(3): 74 (2007) | 
| 2006 | 
|---|
| 9 | EE | Mark Meyer,
John Anderson:
Statistical acceleration for animated global illumination.
ACM Trans. Graph. 25(3): 1075-1080 (2006) | 
| 2002 | 
|---|
| 8 | EE | Pierre Alliez,
Mark Meyer,
Mathieu Desbrun:
Interactive geometry remeshing.
SIGGRAPH 2002: 347-354 | 
| 7 | EE | Pierre Alliez,
Mark Meyer,
Mathieu Desbrun:
Interactive geometry remeshing.
ACM Trans. Graph. 21(3): 347-354 (2002) | 
| 6 | EE | Mathieu Desbrun,
Mark Meyer,
Pierre Alliez:
Intrinsic Parameterizations of Surface Meshes.
Comput. Graph. Forum 21(3):  (2002) | 
| 2001 | 
|---|
| 5 |  | Mark Meyer,
Gilles Debunne,
Mathieu Desbrun,
Alan H. Barr:
Interactive animation of cloth-like objects in virtual reality.
Journal of Visualization and Computer Animation 12(1): 1-12 (2001) | 
| 2000 | 
|---|
| 4 | EE | Mathieu Desbrun,
Mark Meyer,
Peter Schröder,
Alan H. Barr:
Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data.
Graphics Interface 2000: 145-152 | 
| 1999 | 
|---|
| 3 | EE | Mathieu Desbrun,
Mark Meyer,
Peter Schröder,
Alan H. Barr:
Implicit Fairing of Irregular Meshes Using Diffusion and Curvature Flow.
SIGGRAPH 1999: 317-324 | 
| 2 | EE | Mark Meyer,
Alan H. Barr:
ALCOVE: Design and Implementation of an Object-Centric Virtual Environment.
VR 1999: 46-52 | 
| 1985 | 
|---|
| 1 | EE | Mark Meyer:
An implementation of the FORCASE construct (abstract only).
ACM Conference on Computer Science 1985: 424 |