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Mark Claypool

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2008
55 Mark Claypool, Steve Uhlig: Passive and Active Network Measurement, 9th International Conference, PAM 2008, Cleveland, OH, USA, April 29-30, 2008. Proceedings Springer 2008
54EEKajal T. Claypool, Mark Claypool: Teddies: Trained Eddies for Reactive Stream Processing. DASFAA 2008: 220-234
53EEMingzhe Li, Mark Claypool, Robert E. Kinicki: WBest: A bandwidth estimation tool for IEEE 802.11 wireless networks. LCN 2008: 374-381
52EEJames Kinicki, Mark Claypool: Traffic analysis of avatars in Second Life. NOSSDAV 2008: 69-74
2007
51EEFeng Li, Mingzhe Li, Rui Lu, Huahui Wu, Mark Claypool, Robert E. Kinicki: Measuring queue capacities of IEEE 802.11 wireless access points. BROADNETS 2007: 846-853
50EEJae Chung, Mark Claypool, Robert E. Kinicki: Stochastic Fair Traffic Management for Efficient and Robust IP Networking. IPCCC 2007: 45-54
49EEKajal T. Claypool, Mark Claypool: On frame rate and player performance in first person shooter games. Multimedia Syst. 13(1): 3-17 (2007)
2006
48 Brian Neil Levine, Mark Claypool: Network and Operating System Support for Digital Audio and Video, 16th International Workshop, NOSSDAV 2006, Newport, Rhode Island, USA, November 22-23, 2006, Proceedings ACM 2006
47 Huahui Wu, Mark Claypool, Robert E. Kinicki: Guidelines for Selecting Practical MPEG Group of Pictures. EuroIMSA 2006: 61-66
46EEMark Claypool, Robert E. Kinicki, A. Kumar: Traffic Sensitive Active Queue Management. INFOCOM 2006
45EEMingzhe Li, Mark Claypool, Robert E. Kinicki: Packet Dispersion in IEEE 802.11 Wireless Networks. LCN 2006: 721-729
44EEHuahui Wu, Mark Claypool, Robert E. Kinicki: On combining temporal scaling and quality scaling for streaming MPEG. NOSSDAV 2006: 7
43EEMark Claypool, Kajal T. Claypool: Latency and player actions in online games. Commun. ACM 49(11): 40-45 (2006)
42EEJae Chung, Mark Claypool: Empirical evaluation of the congestion responsiveness of RealPlayer video streams. Multimedia Tools Appl. 31(2): 171-193 (2006)
2005
41EEMark Claypool, Robert E. Kinicki, A. Kumar: Traffic sensitive active queue management. INFOCOM 2005: 2764-2769
40EEKajal T. Claypool, Mark Claypool: Teaching software engineering through game design. ITiCSE 2005: 123-127
39EESteven Gargolinski, Christopher St. Pierre, Mark Claypool: Game server selection for multiple players. NETGAMES 2005: 1-6
38EEMark Claypool: On the 802.11 turbulence of nintendo DS and sony PSP hand-held network games. NETGAMES 2005: 1-9
37EEHuahui Wu, Mark Claypool, Robert E. Kinicki: Adjusting forward error correction with quality scaling for streaming MPEG. NOSSDAV 2005: 111-116
36EEMingzhe Li, Feng Li, Mark Claypool, Robert E. Kinicki: Weather forecasting: predicting performance for streaming video over wireless LANs. NOSSDAV 2005: 33-38
35EEFeng Li, Jae Chung, Mingzhe Li, Huahui Wu, Mark Claypool, Robert E. Kinicki: Application, Network and Link Layer Measurements of Streaming Video over a Wireless Campus Network. PAM 2005: 189-202
34EEJon Gretarsson, Feng Li, Mingzhe Li, Ashish Samant, Huahui Wu, Mark Claypool, Robert E. Kinicki: Performance analysis of the intertwined effects between network layers for 802.11g transmissions. WMuNeP 2005: 123-130
33EEMingzhe Li, Mark Claypool, Robert E. Kinicki, James Nichols: Characteristics of streaming media stored on the Web. ACM Trans. Internet Techn. 5(4): 601-626 (2005)
32EEMark Claypool: The effect of latency on user performance in Real-Time Strategy games. Computer Networks 49(1): 52-70 (2005)
31EEYubing Wang, Mark Claypool: RealTracer-Tools for Measuring the Performance of RealVideo on the Internet. Multimedia Tools Appl. 27(3): 411-430 (2005)
30EEHuahui Wu, Mark Claypool, Robert E. Kinicki: Adjusting forward error correction with temporal scaling for TCP-friendly streaming MPEG. TOMCCAP 1(4): 315-337 (2005)
2004
29EEHuahui Wu, Mark Claypool, Robert E. Kinicki: Demonstration of adjusting forward error correction with quality scaling for TCP-friendly streaming MPEG. ACM Multimedia 2004: 174-175
28EETom Beigbeder, Rory Coughlan, Corey Lusher, John Plunkett, Emmanuel Agu, Mark Claypool: The effects of loss and latency on user performance in unreal tournament 2003®. NETGAMES 2004: 144-151
27EEJames Nichols, Mark Claypool: The effects of latency on online madden NFL football. NOSSDAV 2004: 146-151
26EEJames Nichols, Mark Claypool, Robert E. Kinicki, Mingzhe Li: Measurements of the congestion responsiveness of windows streaming media. NOSSDAV 2004: 94-99
25EEMark Claypool, Robert E. Kinicki, Mingzhe Li, James Nichols, Huahui Wu: Inferring Queue Sizes in Access Networks by Active Measurement. PAM 2004: 227-236
2003
24EEMark Claypool, Yali Zhu: Using Interleaving to Ameliorate the Effects of Packet Loss in a Video Stream. ICDCS Workshops 2003: 508-
23EEJae Chung, Mark Claypool: Analysis of Active Queue Management. NCA 2003: 359-366
22EENathan Sheldon, Eric Girard, Seth Borg, Mark Claypool, Emmanuel Agu: The effect of latency on user performance in Warcraft III. NETGAMES 2003: 3-14
21EEHuahui Wu, Mark Claypool, Robert E. Kinicki: A model for MPEG with forward error correction and TCP-friendly bandwidth. NOSSDAV 2003: 122-130
20EEVishal Phirke, Mark Claypool, Robert E. Kinicki: Traffic Sensitive Active Queue Management for Improved Multimedia Streaming. QoS-IP 2003: 551-566
2002
19EEVishal Phirke, Mark Claypool, Robert E. Kinicki: RED-Worcester - Traffic Sensitive Active Queue Management. ICNP 2002: 194-195
18EEJae Chung, Mark Claypool: Rate-based active queue management with priority classes for better video transmission. ISCC 2002: 99-105
17EEMingzhe Li, Mark Claypool, Robert E. Kinicki: MediaPlayer™ versus RealPlayer™: a comparison of network turbulence. Internet Measurement Workshop 2002: 131-136
16 Avanish Tripathi, Mark Claypool: Improving Multimedia Streaming with Content-Aware Video Scaling. JCIS 2002: 1021-1024
2001
15EEAvanish Tripathi, Mark Claypool: Demonstration of improved multimedia streaming by using content-aware video scaling. ACM Multimedia 2001: 609-610
14EEMark Claypool, David Finkel, Craig E. Wills: An open source laboratory for operating systems projects. ITiCSE 2001: 145-148
13EEMark Claypool, Phong Le, Makoto Waseda, David Brown: Implicit interest indicators. IUI 2001: 33-40
12EEYubing Wang, Mark Claypool, Zheng Zuo: An empirical study of realvideo performance across the internet. Internet Measurement Workshop 2001: 295-309
11EEMark Claypool, David Brown, Phong Le, Makoto Waseda: Inferring User Interest. IEEE Internet Computing 5(6): 32-39 (2001)
2000
10EEJae Chung, Mark Claypool: Dynamic-CBT and ChIPS - router support for improved multimedia performance on the Internet. ACM Multimedia 2000: 239-248
9EEJae Chung, Mark Claypool: Demonstration of dynamic class-based router queue management. ACM Multimedia 2000: 473-474
8 Mark Claypool, Tom Coates, Shawn Hooley, Eric Shea, Chris Spellacy: Video performance in Java. IRMA Conference 2000: 222-225
1999
7EEMark Claypool, Jonathan Tanner: The effects of jitter on the peceptual quality of video. ACM Multimedia (2) 1999: 115-118
6EEYanlin Liu, Mark Claypool: Video redundancy: a best-effort solution to network data loss. ACM Multimedia (2) 1999: 195
1996
5 Mark Claypool, John Riedl: A Quality Planning Model for Distributed Multimedia in the Virtual Cockpit. ACM Multimedia 1996: 253-264
1995
4 Mark Claypool, John Riedl, John V. Carlis, George L. Wilcox, R. Elde, Ernest Retzel, Apostolos P. Georgopoulos, J. Pardo, K. Ugurbil, Bradley N. Miller, C. Honda: Network Requirements for 3-D Flying in a Zoomable Brain Database. IEEE Journal on Selected Areas in Communications 13(5): 816-827 (1995)
1994
3 John V. Carlis, John Riedl, Apostolos P. Georgopoulos, George L. Wilcox, R. Elde, J. Pardo, K. Ugurbil, Ernest Retzel, J. Maguire, Bradley N. Miller, Mark Claypool, T. Brelje, C. Honda: A Zoomable DBMS for Brain Structure, Function and Behavior. ADB 1994: 299-316
2 Mark Claypool, John Riedl: Silence Is Golden? - The Effects of Selence Deletion on the CPU Load of an Audio Conference. ICMCS 1994: 9-18
1993
1EEJohn Riedl, Vahid Mashayekhi, James A. Schnepf, Mark Claypool, Dan Frankowski: SuiteSound: A System for Distributed Collaborative Multimedia. IEEE Trans. Knowl. Data Eng. 5(4): 600-610 (1993)

Coauthor Index

1Emmanuel Agu [22] [28]
2Tom Beigbeder [28]
3Seth Borg [22]
4T. Brelje [3]
5David Brown [11] [13]
6John V. Carlis [3] [4]
7Jae Chung [9] [10] [18] [23] [35] [42] [50]
8Kajal T. Claypool [40] [43] [49] [54]
9Tom Coates [8]
10Rory Coughlan [28]
11R. Elde [3] [4]
12David Finkel [14]
13Dan Frankowski [1]
14Steven Gargolinski [39]
15Apostolos P. Georgopoulos [3] [4]
16Eric Girard [22]
17Jon Gretarsson [34]
18C. Honda [3] [4]
19Shawn Hooley [8]
20James Kinicki [52]
21Robert E. Kinicki [17] [19] [20] [21] [25] [26] [29] [30] [33] [34] [35] [36] [37] [41] [44] [45] [46] [47] [50] [51] [53]
22A. Kumar [41] [46]
23Phong Le [11] [13]
24Brian Neil Levine [48]
25Feng Li [34] [35] [36] [51]
26Mingzhe Li [17] [25] [26] [33] [34] [35] [36] [45] [51] [53]
27Yanlin Liu [6]
28Rui Lu [51]
29Corey Lusher [28]
30J. Maguire [3]
31Vahid Mashayekhi [1]
32Bradley N. Miller [3] [4]
33James Nichols [25] [26] [27] [33]
34J. Pardo [3] [4]
35Vishal Phirke [19] [20]
36Christopher St. Pierre [39]
37John Plunkett [28]
38Ernest F. Retzel (Ernest Retzel) [3] [4]
39John Riedl [1] [2] [3] [4] [5]
40Ashish Samant [34]
41James A. Schnepf [1]
42Eric Shea [8]
43Nathan Sheldon [22]
44Chris Spellacy [8]
45Jonathan Tanner [7]
46Avanish Tripathi [15] [16]
47K. Ugurbil [3] [4]
48Steve Uhlig [55]
49Yubing Wang [12] [31]
50Makoto Waseda [11] [13]
51George L. Wilcox [3] [4]
52Craig E. Wills [14]
53Huahui Wu [21] [25] [29] [30] [34] [35] [37] [44] [47] [51]
54Yali Zhu [24]
55Zheng Zuo [12]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)