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Emmanuel Agu

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2008
15EEClifford Lindsay, Emmanuel Agu, Fan Wu: Dynamic correction of color appearance on mobile displays. Graphics Interface 2008: 25-31
14EEFan Wu, Emmanuel Agu, Clifford Lindsay: Adaptive CPU Scheduling to Conserve Energy in Real-Time Mobile Graphics Applications. ISVC (1) 2008: 624-633
13EERadim Bartos, Steven G. Chappell, Rick Komerska, Matthew M. Haag, Sai S. Mupparapu, Emmanuel Agu, Ian Katz: Development of routing protocols for the solar-powered autonomous underwater vehicle (SAUV) platform. Wireless Communications and Mobile Computing 8(8): 1075-1088 (2008)
2006
12EEClifford Lindsay, Emmanuel Agu: Physically-Based Real-Time Diffraction Using Spherical Harmonics. ISVC (1) 2006: 505-517
11EEBrian R. L'Heureux, Michael J. McHugh, Benjamin D. Privett, Robert E. Kinicki, Emmanuel Agu: A Campus-Wide Mobile EMS Information Management System. PerCom Workshops 2006: 522-526
10EEMatthew M. Haag, Emmanuel Agu, Rick Komerska, Steven G. Chappell, Radim Bartos: Status packet deprecation and store-forward routing in AUSNet. Underwater Networks 2006: 86-92
9EEEmmanuel Agu, Kutty Banerjee, Shirish Nilekar, Oleg Rekutin, Diane Kramer: A middleware architecture for mobile 3D graphics. IJPEDS 21(3): 183-197 (2006)
8EEFan Wu, Emmanuel Agu, Matthew Ward: Multiresolution Graphics on Ubiquitous Displays Using Wavelets. IJVR 5(3): 9-15 (2006)
2005
7EEEmmanuel Agu, Kutty Banerjee, Shirish Nilekar, Oleg Rekutin, Diane Kramer: A Middleware Architecture for Mobile 3D Graphics. ICDCS Workshops 2005: 617-623
6EEFernando C. Colón Osorio, Emmanuel Agu, K. McKay: Measuring energy-security tradeoffs in wireless networks. IPCCC 2005: 293-302
2004
5EEAli Taheri, Arvinder Singh, Emmanuel Agu: Location Fingerprinting on Infrastructure 802.11 Wireless Local Area Networks Location Fingerprinting on Infrastructure 802.11 Wireless Local Area Networks. LCN 2004: 676-683
4EETom Beigbeder, Rory Coughlan, Corey Lusher, John Plunkett, Emmanuel Agu, Mark Claypool: The effects of loss and latency on user performance in unreal tournament 2003®. NETGAMES 2004: 144-151
2003
3EEEmmanuel Agu, Francis S. Hill Jr.: A Simple Method for Ray Tracing Diffraction. ICCSA (3) 2003: 336-345
2EENathan Sheldon, Eric Girard, Seth Borg, Mark Claypool, Emmanuel Agu: The effect of latency on user performance in Warcraft III. NETGAMES 2003: 3-14
1997
1EEDaniel O. Awduche, Emmanuel Agu: Mobile extensions to RSVP. ICCCN 1997: 132-137

Coauthor Index

1Daniel O. Awduche [1]
2Kutty Banerjee [7] [9]
3Radim Bartos [10] [13]
4Tom Beigbeder [4]
5Seth Borg [2]
6Steven G. Chappell [10] [13]
7Mark Claypool [2] [4]
8Rory Coughlan [4]
9Eric Girard [2]
10Matthew M. Haag [10] [13]
11Francis S. Hill Jr. [3]
12Ian Katz [13]
13Robert E. Kinicki [11]
14Rick Komerska [10] [13]
15Diane Kramer [7] [9]
16Brian R. L'Heureux [11]
17Clifford Lindsay [12] [14] [15]
18Corey Lusher [4]
19Michael J. McHugh [11]
20K. McKay [6]
21Sai S. Mupparapu [13]
22Shirish Nilekar [7] [9]
23Fernando C. Colón Osorio [6]
24John Plunkett [4]
25Benjamin D. Privett [11]
26Oleg Rekutin [7] [9]
27Nathan Sheldon [2]
28Arvinder Singh [5]
29Ali Taheri [5]
30Matthew Ward [8]
31Fan Wu [8] [14] [15]

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Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)