2004 | ||
---|---|---|
1 | EE | Tom Beigbeder, Rory Coughlan, Corey Lusher, John Plunkett, Emmanuel Agu, Mark Claypool: The effects of loss and latency on user performance in unreal tournament 2003®. NETGAMES 2004: 144-151 |
1 | Emmanuel Agu | [1] |
2 | Mark Claypool | [1] |
3 | Rory Coughlan | [1] |
4 | Corey Lusher | [1] |
5 | John Plunkett | [1] |