2008 |
22 | EE | Kristijan Dragicevic,
Daniel Bauer:
A survey of concurrent priority queue algorithms.
IPDPS 2008: 1-6 |
2007 |
21 | EE | Daniel Bauer,
Paul Hurley,
Marcel Waldvogel:
Replica Placement and Location using Distributed Hash Tables.
LCN 2007: 315-324 |
2006 |
20 | EE | Daniel Bauer,
John N. Daigle,
Ilias Iliadis,
Paolo Scotton:
Topology aggregation for combined additive and restrictive metrics.
Computer Networks 50(17): 3284-3299 (2006) |
2005 |
19 | EE | Daniel Bauer,
Pierre Fastrez,
James D. Hollan:
Spatial Tools for Managing Personal Information Collections.
HICSS 2005 |
18 | EE | Sean Rooney,
Daniel Bauer,
Paolo Scotton:
Distributed messaging using meta channels and message bins.
Integrated Network Management 2005: 703-716 |
17 | EE | Sean Rooney,
Daniel Bauer,
Paolo Scotton:
Edge Server Software Architecture For Sensor Applications.
SAINT 2005: 64-71 |
2004 |
16 | EE | Daniel Bauer,
Paul Hurley,
Roman Pletka,
Marcel Waldvogel:
Bringing Efficient Advanced Queries to Distributed Hash Tables.
LCN 2004: 6-14 |
15 | EE | Daniel Bauer,
Pierre Fastrez,
James D. Hollan:
Computationally-Enriched 'Piles' for Managing Digital Photo Collections.
VL/HCC 2004: 193-195 |
14 | EE | Daniel Bauer,
Ilias Iliadis,
Sean Rooney,
Paolo Scotton:
Communication Architectures for Massive Multi-Player Games.
Multimedia Tools Appl. 23(1): 47-66 (2004) |
2003 |
13 | EE | Daniel Bauer,
James D. Hollan:
IRYS: a visualization tool for temporal analysis of multimodal interaction.
ICMI 2003: 285-288 |
12 | EE | Daniel Bauer,
Sean Rooney:
The Performance of Software Multicast-Reflector Implementations for Multi-player Online Games.
Networked Group Communication 2003: 214-225 |
11 | EE | Subhash Suri,
Marcel Waldvogel,
Daniel Bauer,
Priyank Ramesh Warkhede:
Profile-based routing and traffic engineering.
Computer Communications 26(4): 351-365 (2003) |
2002 |
10 | EE | Daniel Bauer:
Personal information geographies.
CHI Extended Abstracts 2002: 538-539 |
9 | EE | Daniel Bauer,
Sean Rooney,
Paolo Scotton:
Network infrastructure for massively distributed games.
NETGAMES 2002: 36-43 |
8 | EE | Ilias Iliadis,
Daniel Bauer:
A New Class of Online Minimum-Interference Routing Algorithms.
NETWORKING 2002: 959-971 |
7 | EE | Daniel Bauer,
Sean Rooney,
Paolo Scotton,
Sonja Buchegger,
Ilias Iliadis:
The Performance of Measurement-Based Overlay Networks.
QofIS 2002: 115-124 |
6 | EE | Ilias Iliadis,
Paolo Scotton,
Daniel Bauer:
Dynamic transition matrix generation for topology aggregation.
Computer Communications 25(17): 1497-1512 (2002) |
2000 |
5 | | Daniel Bauer,
John N. Daigle,
Ilias Iliadis,
Paolo Scotton:
Efficient Frontier Formulation for Additive and Restrictive Metrics in Hierarchical Routing.
ICC (3) 2000: 1353-1359 |
4 | EE | Robert Haas,
Patrick Droz,
Daniel Bauer:
PNNI Augmented Routing (PAR) and Proxy-PAR.
Computer Networks 34(3): 399-418 (2000) |
1998 |
3 | | Daniel Bauer,
Burkhard Stiller,
Bernhard Plattner:
Guaranteed Multipoint Communication Support for Multimedia Applications.
SYBEN 1998: 395-404 |
1996 |
2 | EE | Daniel Bauer,
Burkhard Stiller,
Bernhard Plattner:
An Error-Control Scheme for a Multicast Protocol Based on Round-Trip Time Calculations.
LCN 1996: 212-221 |
1995 |
1 | EE | Thomas Gutekunst,
Daniel Bauer,
Germano Caronni,
Hasan,
Bernhard Plattner:
A distributed and policy-free general-purpose shared window system.
IEEE/ACM Trans. Netw. 3(1): 51-62 (1995) |