Cornelius W. A. M. van Overveld

Kees van Overveld

Philips Research, Eindhoven, The Netherlands

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30EEBrian Wyvill, Cornelius W. A. M. van Overveld, M. Sheelagh T. Carpendale: Rendering cracks in Batik. NPAR 2004: 61-149
29EERui Rodrigues, António Fernandes, Kees van Overveld, Fabian Ernst: From spatiotemporal curves to reconstructed depth. Image Vision Comput. 22(12): 959-970 (2004)
28EEKees van Overveld, Brian Wyvill: Shrinkwrap: An efficient adaptive algorithm for triangulating an iso-surface. The Visual Computer 20(6): 362-379 (2004)
27EEDaniel Dekkers, Kees van Overveld, Rob Golsteijn: Combining CSG modeling with soft blending using Lipschitz-based implicit surfaces. The Visual Computer 20(6): 380-391 (2004)
26 Jarke J. van Wijk, Cornelius W. A. M. van Overveld: Preset based interaction with high dimensional parameter spaces. Data Visualization: The State of the Art 2003: 391-406
25 Koen Meinds, Jan Stout, Kees van Overveld: Real-Time Temporal Anti-Aliasing for 3D Graphics. VMV 2003: 337-344
24EESviataslau Pranovich, Jarke J. van Wijk, Kees van Overveld: The KITE geometry manipulator. CHI Extended Abstracts 2002: 764-765
23EEFabian Ernst, Piotr Wilinski, Cornelius W. A. M. van Overveld: Dense Structure-from-Motion: An Approach Based on Segment Matching. ECCV (2) 2002: 217-231
22EEFabian Ernst, Cornelius W. A. M. van Overveld, Piotr Wilinski: Efficient Generation of 3-D Models Out of Depth Maps. VMV 2001: 203-210
21 Ahmad H. Nasri, Cornelius W. A. M. van Overveld, Brian Wyvill: A Recursive Subdivision Algorithm for Piecewise Circular Spline. Comput. Graph. Forum 20(1): 35-45 (2001)
20 Oliver Deussen, Stefan Hiller, Cornelius W. A. M. van Overveld, Thomas Strothotte: Floating Points: A method for computing stipple drawings. Comput. Graph. Forum 19(3): (2000)
19EECornelius W. A. M. van Overveld, B. C. van den Broek: Using the Implicit Surface Paradigm for Smooth Animation of Triangle Meshes. Computer Graphics International 1999: 214-221
18 Maurice J. J. J. B. Maes, Cornelius W. A. M. van Overveld: Digital Watermarking by Geometric Warping. ICIP (2) 1998: 424-426
17EECornelius W. A. M. van Overveld, Brian Wyvill: An Algorithm for Polygon Subdivision Based on Vertex Normals. Computer Graphics International 1997: 3-12
16EECornelius W. A. M. van Overveld, Brian Wyvill: Phong Normal Interpolation Revisited. ACM Trans. Graph. 16(4): 397-419 (1997)
15 Cornelius W. A. M. van Overveld, Brian Wyvill: Polygon Inflation for Animated Models: a Method for the Extrusion of Arbitrary Polygon Meshes. Journal of Visualization and Computer Animation 8(1): 3-16 (1997)
14 Cornelius W. A. M. van Overveld: Painting Gradients: Free-form Surface Design Using Shading Patterns. Graphics Interface 1996: 151-158
13EECornelius W. A. M. van Overveld, Marie-Luce Viaud: Sticky Splines: Definition and Manipulation of Spline Structures with Maintained Topological Relations. ACM Trans. Graph. 15(1): 72-98 (1996)
12 Huub van de Wetering, Kees van Overveld: Chain Codes and Their Application in Curve Design. CVGIP: Graphical Model and Image Processing 58(5): 464-470 (1996)
11EEHarry Bunt, René M. C. Ahn, Robbert-Jan Beun, Tijn Borghuis, Cornelius W. A. M. van Overveld: Multimodal Cooperation with the DENK System. Multimodal Human-Computer Communication 1995: 39-67
10EECornelius W. A. M. van Overveld: Pondering on discrete smoothing and interpolation. Computer-Aided Design 27(5): 377-384 (1995)
9 René M. C. Ahn, Harry Bunt, Robbert-Jan Beun, Tijn Borghuis, Cornelius W. A. M. van Overveld: The DenK-architecture: A Fundamental Approach to User-Interfaces. Artif. Intell. Rev. 8(5-6): 431-445 (1994)
8 Jan van Ee, Cornelius W. A. M. van Overveld: Casting shadows with approximated object space accuracy by means of a modified Z-buffer. The Visual Computer 10(5): 243-254 (1994)
7EECornelius W. A. M. van Overveld: Beyond bump maps: nonlinear mappings for the modeling of geometric details in computer graphics. Computer-Aided Design 24(4): 201-209 (1992)
6 Cornelius W. A. M. van Overveld: Application of morphological filters to tackle discretisation artefacts. The Visual Computer 8(4): 217-232 (1992)
5 Cornelius W. A. M. van Overveld: An iterative approach to dynamic simulation of 3-D rigid-body motions for real-time interactive computer animation. The Visual Computer 7(1): 29-38 (1991)
4EECornelius W. A. M. van Overveld: Discrete bilinear blending and its application in rendering curved surfaces. Computer-Aided Design 22(6): 332-343 (1990)
3EECornelius W. A. M. van Overveld: Family of recursively defined curves, related to the cubic Bézier curve. Computer-Aided Design 22(9): 591-597 (1990)
2 Cornelius W. A. M. van Overveld: A technique for motion specification in computer animation. The Visual Computer 6(2): 106-116 (1990)
1EEM. L. P. van Lierop, Cornelius W. A. M. van Overveld, H. M. M. van de Wetering: Line rasterization algorithms that satisfy the subset line property. Computer Vision, Graphics, and Image Processing 41(2): 210-228 (1988)

Coauthor Index

1René M. C. Ahn [9] [11]
2Robbert-Jan Beun [9] [11]
3Tijn Borghuis [9] [11]
4B. C. van den Broek [19]
5Harry Bunt [9] [11]
6M. Sheelagh T. Carpendale [30]
7Daniel Dekkers [27]
8Oliver Deussen [20]
9Jan van Ee [8]
10Fabian Ernst [22] [23] [29]
11António Fernandes [29]
12Rob Golsteijn [27]
13Stefan Hiller [20]
14M. L. P. van Lierop [1]
15Maurice J. J. J. B. Maes [18]
16Koen Meinds [25]
17Ahmad H. Nasri [21]
18Sviataslau Pranovich [24]
19Rui Rodrigues [29]
20Jan Stout [25]
21Thomas Strothotte [20]
22Marie-Luce Viaud [13]
23Huub van de Wetering (H. M. M. van de Wetering) [1] [12]
24Jarke J. van Wijk [24] [26]
25Piotr Wilinski [22] [23]
26Brian Wyvill [15] [16] [17] [21] [28] [30]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)