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| 2005 | ||
|---|---|---|
| 3 | EE | Gregor Wetekam, Dirk Staneker, Urs Kanus, Michael Wand: A hardware architecture for multi-resolution volume rendering. Graphics Hardware 2005: 45-51 |
| 2003 | ||
| 2 | EE | Urs Kanus, Gregor Wetekam, Johannes Hirche: VoxelCache: a cache-based memory architecture for volume graphics. Graphics Hardware 2003: 76-83 |
| 2002 | ||
| 1 | EE | Urs Kanus, Gregor Wetekam, Johannes Hirche, Michael Meißner: VIZARD II: An FPGA-based Interactive Volume Rendering System. FPL 2002: 1114-1117 |
| 1 | Johannes Hirche | [1] [2] |
| 2 | Urs Kanus | [1] [2] [3] |
| 3 | Michael Meißner | [1] |
| 4 | Dirk Staneker | [3] |
| 5 | Michael Wand | [3] |