2008 |
7 | EE | Johannes Hirche,
Peter Bomark,
Mikael Bauer,
Pawel Solyga:
Adaptive interface for text input on large-scale interactive surfaces.
Tabletop 2008: 153-156 |
2005 |
6 | EE | Margarita Amor,
Montserrat Bóo,
Wolfgang Straßer,
Johannes Hirche,
Michael C. Doggett:
A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping.
IEEE Computer Graphics and Applications 25(2): 46-59 (2005) |
2004 |
5 | | Johannes Hirche,
Alexander Ehlert,
Michael C. Doggett,
Stefan Guthe:
Hardware Accelerated Per-Pixel Displacement Mapping.
Graphics Interface 2004: 153-160 |
2003 |
4 | EE | Urs Kanus,
Gregor Wetekam,
Johannes Hirche:
VoxelCache: a cache-based memory architecture for volume graphics.
Graphics Hardware 2003: 76-83 |
2002 |
3 | EE | Urs Kanus,
Gregor Wetekam,
Johannes Hirche,
Michael Meißner:
VIZARD II: An FPGA-based Interactive Volume Rendering System.
FPL 2002: 1114-1117 |
2001 |
2 | EE | Michael Meißner,
Michael C. Doggett,
Urs Kanus,
Johannes Hirche:
Accelerating volume rendering using an on-chip SRAM occupancy map.
ISCAS (2) 2001: 757-760 |
1 | EE | Michael Meißner,
Michael C. Doggett,
Johannes Hirche,
Urs Kanus,
Wolfgang Straßer:
Efficient Space Leaping for Raycasting Architectures.
Volume Graphics 2001 |