2009 |
16 | EE | Martin Bokeloh,
Alexander Berner,
Michael Wand,
Hans-Peter Seidel,
Andreas Schilling:
Symmetry Detection Using Feature Lines.
Comput. Graph. Forum 28(2): 697-706 (2009) |
2008 |
15 | EE | Michael Wand,
Alexander Berner,
Martin Bokeloh,
Philipp Jenke,
Arno Fleck,
Mark Hoffmann,
Benjamin Maier,
Dirk Staneker,
Andreas Schilling,
Hans-Peter Seidel:
Processing and interactive editing of huge point clouds from 3D scanners.
Computers & Graphics 32(2): 204-220 (2008) |
2007 |
14 | EE | Qi-Xing Huang,
Bart Adams,
Michael Wand:
Bayesian surface reconstruction via iterative scan alignment to an optimized prototype.
Symposium on Geometry Processing 2007: 213-223 |
13 | EE | Michael Wand,
Philipp Jenke,
Qi-Xing Huang,
Martin Bokeloh,
Leonidas J. Guibas,
Andreas Schilling:
Reconstruction of deforming geometry from time-varying point clouds.
Symposium on Geometry Processing 2007: 49-58 |
2006 |
12 | EE | Martin Bokeloh,
Michael Wand:
Hardware accelerated multi-resolution geometry synthesis.
SI3D 2006: 191-198 |
11 | EE | Philipp Jenke,
Michael Wand,
Martin Bokeloh,
Andreas Schilling,
Wolfgang Straßer:
Bayesian Point Cloud Reconstruction.
Comput. Graph. Forum 25(3): 379-388 (2006) |
2005 |
10 | EE | Gregor Wetekam,
Dirk Staneker,
Urs Kanus,
Michael Wand:
A hardware architecture for multi-resolution volume rendering.
Graphics Hardware 2005: 45-51 |
2004 |
9 | EE | Michael Wand,
Wolfgang Straßer:
Darstellung komplexer Szenen mit punktbasierten Multiskalenmodellen.
Informatik Spektrum 27(6): 523-530 (2004) |
8 | | Jan Klein,
Jens Krokowski,
Matthias Fischer,
Michael Wand,
Rolf Wanka,
Friedhelm Meyer auf der Heide:
The Randomized Sample Tree: A Data Structure for Interactive Walkthroughs in Externally Stored Virtual Environments.
Presence 13(6): 617-637 (2004) |
2003 |
7 | EE | Margarita Amor,
Montserrat Bóo,
Ángel del Río,
Michael Wand,
Wolfgang Straßer:
A New Algorithm for High-Speed Projection in Point Rendering Applications.
DSD 2003: 338-345 |
6 | | Michael Wand,
Wolfgang Straßer:
Multi-Resolution Point-Sample Raytracing.
Graphics Interface 2003: 139-148 |
5 | EE | Michael Wand,
Wolfgang Straßer:
Real-Time Caustics.
Comput. Graph. Forum 22(3): 611-620 (2003) |
2002 |
4 | EE | Stefan Guthe,
Michael Wand,
Julius Gonser,
Wolfgang Straßer:
Interactive Rendering of Large Volume Data Sets.
IEEE Visualization 2002 |
3 | EE | Jan Klein,
Jens Krokowski,
Matthias Fischer,
Michael Wand,
Rolf Wanka,
Friedhelm Meyer auf der Heide:
The randomized sample tree: a data structure for interactive walkthroughs in externally stored virtual environments.
VRST 2002: 137-146 |
2 | EE | Michael Wand,
Wolfgang Straßer:
Multi-Resolution Rendering of Complex Animated Scenes.
Comput. Graph. Forum 21(3): (2002) |
2001 |
1 | EE | Michael Wand,
Matthias Fischer,
Ingmar Peter,
Friedhelm Meyer auf der Heide,
Wolfgang Straßer:
The randomized z-buffer algorithm: interactive rendering of highly complex scenes.
SIGGRAPH 2001: 361-370 |