| 2009 |
| 15 | EE | Matthias Fischer,
Claudius Jähn,
Martin Ziegler:
Adaptive Mesh Approach for Predicting Algorithm Behavior with Application to Visibility Culling in Computer Graphics
CoRR abs/0903.2119: (2009) |
| 2008 |
| 14 | EE | Tim Süß,
Daniel Huber,
Matthias Fischer,
Christoph Laroque,
Wilhelm Dangelmaier:
A System for Aggregated Visualization of Multiple Parallel Discrete Event Simulations.
ISPA 2008: 587-593 |
| 13 | EE | Wilhelm Dangelmaier,
Matthias Fischer,
Daniel Huber,
Christoph Laroque,
Tim Süß:
Aggregated 3D-visualization of a distributed simulation experiment of a queuing system.
Winter Simulation Conference 2008: 2012-2020 |
| 12 | EE | Matthias Fischer,
Matthias Hilbig,
Claudius Jähn,
Friedhelm Meyer auf der Heide,
Martin Ziegler:
Planar Visibility Counting
CoRR abs/0810.0052: (2008) |
| 2006 |
| 11 | EE | Wilhelm Dangelmaier,
Daniel Huber,
Christoph Laroque,
Mark Aufenanger,
Matthias Fischer,
Jens Krokowski,
Michael Kortenjan:
d3FACT insight goes parallel Aggregation of multiple simulations.
SimVis 2006: 79-88 |
| 2005 |
| 10 | EE | Matthias Fischer,
Bengt Mueck,
Kiran R. Mahajan,
Michael Kortenjan,
Christoph Laroque,
Wilhelm Dangelmaier:
Multi-user support and motion planning of humans and humans driven vehicles in interactive 3D material flow simulations.
Winter Simulation Conference 2005: 1921-1930 |
| 2004 |
| 9 | | Bengt Mueck,
Wilhelm Dangelmaier,
Christoph Laroque,
Matthias Fischer,
Michael Kortenjan:
Guidance of Users in Interactive 3D-Visualisations of Material Flow Simulations.
SimVis 2004: 73-84 |
| 8 | | Jan Klein,
Jens Krokowski,
Matthias Fischer,
Michael Wand,
Rolf Wanka,
Friedhelm Meyer auf der Heide:
The Randomized Sample Tree: A Data Structure for Interactive Walkthroughs in Externally Stored Virtual Environments.
Presence 13(6): 617-637 (2004) |
| 2002 |
| 7 | | Bengt Mueck,
Wilhelm Dangelmaier,
Matthias Fischer,
Wolfram Klemisch:
Bi-directional Coupling of Simulation Tools with a Walkthrough-System.
SimVis 2002: 71-84 |
| 6 | EE | Jan Klein,
Jens Krokowski,
Matthias Fischer,
Michael Wand,
Rolf Wanka,
Friedhelm Meyer auf der Heide:
The randomized sample tree: a data structure for interactive walkthroughs in externally stored virtual environments.
VRST 2002: 137-146 |
| 2001 |
| 5 | EE | Michael Wand,
Matthias Fischer,
Ingmar Peter,
Friedhelm Meyer auf der Heide,
Wolfgang Straßer:
The randomized z-buffer algorithm: interactive rendering of highly complex scenes.
SIGGRAPH 2001: 361-370 |
| 1999 |
| 4 | EE | Matthias Fischer,
Tamás Lukovszki,
Martin Ziegler:
Partitioned neighborhood spanners of minimal outdegree.
CCCG 1999 |
| 1998 |
| 3 | | Matthias Fischer,
Tamás Lukovszki,
Martin Ziegler:
A Network Based Approach for Realtime Walkthrough of Massive Models.
Algorithm Engineering 1998: 133-142 |
| 2 | EE | Matthias Fischer,
Tamás Lukovszki,
Martin Ziegler:
Geometric Searching in Walkthrough Animations with Weak Spanners in Real Time.
ESA 1998: 163-174 |
| 1997 |
| 1 | | Matthias Fischer,
Friedhelm Meyer auf der Heide,
Willy-Bernhard Strothmann:
Dynamic Data Structures for Realtime Management of Large Geormetric Scences (Extended Abstract).
ESA 1997: 157-170 |