2006 |
8 | EE | Michael S. Floater,
Kai Hormann,
Géza Kós:
A general construction of barycentric coordinates over convex polygons.
Adv. Comput. Math. 24(1-4): 311-331 (2006) |
2005 |
7 | EE | Michael S. Floater,
Géza Kós,
Martin Reimers:
Mean value coordinates in 3D.
Computer Aided Geometric Design 22(7): 623-631 (2005) |
2002 |
6 | EE | Pál Benkö,
Géza Kós,
Tamás Várady,
László Andor,
Ralph R. Martin:
Constrained fitting in reverse engineering.
Computer Aided Geometric Design 19(3): 173-205 (2002) |
1999 |
5 | | Géza Kós:
An Algorithm to Triangulate Surfaces in 3D Using Unorganised Point Clouds.
Geometric Modelling 1999: 219-232 |
4 | | Tamás Várady,
Pál Benkö,
Géza Kós,
Alyn P. Rockwood:
Implicit Surfaces Revisited-I-Patches.
Geometric Modelling 1999: 323-335 |
3 | EE | Géza Kós,
Ralph R. Martin,
Tamás Várady:
Methods to recover constant radius rolling ball blends in reverse engineering.
Computer Aided Geometric Design 17(2): 127-160 (1999) |
1998 |
2 | | Tamás Várady,
Pál Benkö,
Géza Kós,
Gábor Renner,
Volker Weiss:
Segmentation and Surface Fitting in Reverse Engineering.
SSM 1998: 167-172 |
1990 |
1 | | Géza Kós,
Jenö Töröcsik:
Convex Disks Can Cover Their Shadow.
Discrete & Computational Geometry 5: 529-531 (1990) |