2008 |
21 | | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
A Tool Supporting Model Based User Interface Design in 3D Virtual Enviroments.
GRAPP 2008: 367-375 |
20 | | Mieke Haesen,
Kris Luyten,
Karin Coninx,
Jan Van den Bergh,
Chris Raymaekers:
MuiCSer: A Multi-Disciplinary User-Centered Software Engineering Process to Increase the Overal User Experience.
ICEIS (5) 2008: 371-374 |
19 | EE | Lode Vanacken,
Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
Designing context-aware multimodal virtual environments.
ICMI 2008: 129-136 |
18 | EE | Lode Vanacken,
Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
An Event-Condition-Action Approach for Contextual Interaction in Virtual Environments.
TAMODIA/HCSE 2008: 126-133 |
17 | EE | Peter Vandoren,
Tom Van Laerhoven,
Luc Claesen,
Johannes Taelman,
Chris Raymaekers,
Frank Van Reeth:
IntuPaint: Bridging the gap between physical and digital painting.
Tabletop 2008: 65-72 |
16 | EE | Lode Vanacken,
Chris Raymaekers,
Karin Coninx:
Automatic speech grammar generation during conceptual modelling of virtual environments.
The Visual Computer 24(11): 955-961 (2008) |
2007 |
15 | EE | Davy Vanacken,
Chris Raymaekers,
Kris Luyten,
Karin Coninx:
Focus+Roles: Socio-Organizational Conflict Resolution in Collaborative User Interfaces.
HCI (4) 2007: 788-796 |
2006 |
14 | EE | Karin Coninx,
Erwin Cuppens,
Joan De Boeck,
Chris Raymaekers:
Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiT.
DSV-IS 2006: 95-108 |
13 | | Davy Vanacken,
Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
NIMMIT: A notation for modeling multimodal interaction techniques.
GRAPP 2006: 224-231 |
12 | EE | Lode Vanacken,
Chris Raymaekers,
Karin Coninx:
Evaluating the Influence of Multimodal Feedback on Egocentric Selection Metaphors in Virtual Environments.
HAID 2006: 12-23 |
11 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
Comparing NiMMiT and Data-Driven Notations for Describing Multimodal Interaction.
TAMODIA 2006: 217-229 |
10 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
Exploiting Proprioception to Improve Haptic Interaction in a Virtual Environment.
Presence 15(6): 627-636 (2006) |
2005 |
9 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
A Method for the Verification of Haptic Algorithms.
DSV-IS 2005: 114-125 |
8 | EE | Erwin Cuppens,
Chris Raymaekers,
Karin Coninx:
A Model-Based Design Process for Interactive Virtual Environments.
DSV-IS 2005: 225-236 |
7 | EE | Chris Raymaekers,
Joan De Boeck,
Karin Coninx:
An Empirical Approach for the Evaluation of Haptic Algorithms.
WHC 2005: 567-568 |
2004 |
6 | EE | Joan De Boeck,
Erwin Cuppens,
Tom De Weyer,
Chris Raymaekers,
Karin Coninx:
Multisensory interaction metaphors with haptics and proprioception in virtual environments.
NordiCHI 2004: 189-197 |
2003 |
5 | EE | Tom Van Laerhoven,
Chris Raymaekers,
Frank Van Reeth:
Generalized Object Interactions in a Component based Simulation Environment.
WSCG 2003 |
4 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
Aspects of Haptic Feedback in a Multi-modal Interface for Object Modelling.
Virtual Reality 6(4): 257-270 (2003) |
2001 |
3 | | Chris Flerackers,
Chris Raymaekers,
Gert Vansichem,
Frank Van Reeth:
Generating Interactive Television Programs in the PANIVE architecture.
Digital Content Creation 2001: 117-126 |
1999 |
2 | | Karin Coninx,
Chris Raymaekers,
Tom De Weyer,
Frank Van Reeth:
Uniform interaction for immersive and non-immersive 3D object modelling.
HCI (2) 1999: 1080-1084 |
1998 |
1 | EE | Frank Van Reeth,
Chris Raymaekers,
Peter Trekels,
Stefan Verkoyen,
Eddy Flerackers:
A Distributed Video Retrieval System Utilising Broadband Networked PC_s for Educational Applications.
MMM 1998: 47- |