2007 |
42 | EE | Donald A. Norman:
Three challenges for design.
Interactions 14(1): 46-47 (2007) |
41 | EE | Donald A. Norman:
Simplicity is highly overrated.
Interactions 14(2): 40-41 (2007) |
40 | EE | Donald A. Norman:
The next UI breakthrough, part 2: physicality.
Interactions 14(4): 46-47 (2007) |
39 | EE | Donald A. Norman:
There's an automobile in HCI's future: an update.
Interactions 14(6): 50-51 (2007) |
2006 |
38 | EE | Donald A. Norman:
Interaction design is still an art form.: ergonomics is real engineering.
Interactions 13(1): 45-60 (2006) |
37 | EE | Donald A. Norman:
Trapped in a Lufthansa airline seat.
Interactions 13(2): 41- (2006) |
36 | EE | Donald A. Norman:
Emotionally centered design.
Interactions 13(3): 53- (2006) |
35 | EE | Donald A. Norman:
Why doing user observations first is wrong.
Interactions 13(4): 50- (2006) |
34 | EE | Donald A. Norman:
Words matter. talk about people: not customers, not consumers, not users.
Interactions 13(5): 49-63 (2006) |
33 | EE | Donald A. Norman:
Logic versus usage: the case for activity-centered design.
Interactions 13(6): 45- (2006) |
2005 |
32 | EE | Donald A. Norman:
Robots in the home: what might they do?
Interactions 12(2): 65 (2005) |
31 | EE | Donald A. Norman:
Whose profession is this?: everybody's, nobody's.
Interactions 12(3): 51 (2005) |
30 | EE | Donald A. Norman:
Human-centered design considered harmful.
Interactions 12(4): 14-19 (2005) |
29 | EE | Donald A. Norman:
Do companies fail because their technology is unusable?
Interactions 12(4): 69 (2005) |
28 | EE | Donald A. Norman:
To school or not to school?
Interactions 12(5): 51 (2005) |
27 | EE | Donald A. Norman:
There's an automobile in HCI's future.
Interactions 12(6): 45- (2005) |
2004 |
26 | EE | David J. Bruemmer,
Douglas A. Few,
Michael A. Goodrich,
Donald A. Norman,
Nilanjan Sarkar,
Jean Scholtz,
Bill Smart,
Mark L. Swinson,
Holly A. Yanco:
How to trust robots further than we can throw them.
CHI Extended Abstracts 2004: 1576-1577 |
2003 |
25 | EE | Donald A. Norman,
Andrew Ortony,
Daniel M. Russell:
Affect and machine design: Lessons for the development of autonomous machines.
IBM Systems Journal 42(1): 38-44 (2003) |
2002 |
24 | EE | Ben Shneiderman,
Stuart K. Card,
Donald A. Norman,
Marilyn Tremaine,
M. Mitchell Waldrop:
CHI@20: fighting our way from marginality to power.
CHI Extended Abstracts 2002: 688-691 |
23 | EE | Donald A. Norman:
Complexity versus difficulty: where should the intelligence be?
IUI 2002: 4-4 |
22 | EE | Donald A. Norman:
A day in the life of ... Donald Norman.
ACM Crossroads 9(1): 4-5 (2002) |
21 | EE | Donald A. Norman:
Beyond the computer industry.
Commun. ACM 45(7): 120 (2002) |
20 | EE | Donald A. Norman:
Home Theater: Not Ready for Prime Time.
IEEE Computer 35(6): 100-102 (2002) |
19 | EE | Donald A. Norman:
Emotion & design: attractive things work better.
Interactions 9(4): 36-42 (2002) |
2001 |
18 | EE | Donald A. Norman:
Cyborgs.
Commun. ACM 44(3): 36-37 (2001) |
1999 |
17 | EE | Donald A. Norman:
Affordance, conventions, and design.
Interactions 6(3): 38-43 (1999) |
1996 |
16 | | Donald A. Norman,
James C. Spohrer:
Learner-Centered Education (Introduction to the Special Section).
Commun. ACM 39(4): 24-27 (1996) |
1995 |
15 | EE | Donald A. Norman,
Jim Miller,
D. Austin Henderson Jr.:
What you see, some of what's in the future, and how we go about doing it: HI at Apple Computer.
CHI 95 Conference Companion 1995: 155 |
1994 |
14 | EE | Donald A. Norman:
Trends in the Computer Industry: Life-long Subscriptions, Magical Cures, and Profits along the Information Highway (invited talk).
ACM Symposium on User Interface Software and Technology 1994: 193 |
13 | | Jiajie Zhang,
Donald A. Norman:
Representations in Distributed Cognitive Tasks.
Cognitive Science 18(1): 87-122 (1994) |
12 | | Donald A. Norman:
How Might People Interact with Agents.
Commun. ACM 37(7): 68-71 (1994) |
1993 |
11 | | Donald A. Norman:
Cognition in the Head and in the World: An Introduction to the Special Issue on Situated Action.
Cognitive Science 17(1): 1-6 (1993) |
1992 |
10 | EE | Aaron Marcus,
Donald A. Norman,
Rudy Rucker,
Bruce Sterling,
Vernor Vinge:
Sci-fi at CHI: Cyberpunk novelists predict future user interfaces.
CHI 1992: 435-437 |
1991 |
9 | | Donald A. Norman:
Approaches to the Study of Intelligence.
Artif. Intell. 47(1-3): 327-346 (1991) |
8 | | Donald A. Norman:
Collaborative Computing: Collaboration First, Computing Second.
Commun. ACM 34(12): 88-90 (1991) |
1985 |
7 | | Stephen W. Draper,
Donald A. Norman:
Software Engineering for User Interfaces.
IEEE Trans. Software Eng. 11(3): 252-258 (1985) |
1984 |
6 | | Stephen W. Draper,
Donald A. Norman:
Software Engineering for User Interfaces.
ICSE 1984: 214-221 |
5 | | Donald A. Norman:
Stages and Levels in Human-Machine Interaction.
International Journal of Man-Machine Studies 21(4): 365-375 (1984) |
1983 |
4 | | Donald A. Norman:
Design Rules Based on Analyses of Human Error.
Commun. ACM 26(4): 254-258 (1983) |
1981 |
3 | | Donald A. Norman:
A Psychologist Views Human Processing: Human Errors and Other Phenomena Suggest Processing Mechanisms.
IJCAI 1981: 1097-1101 |
1977 |
2 | | Daniel G. Bobrow,
Ronald M. Kaplan,
Martin Kay,
Donald A. Norman,
Henry S. Thompson,
Terry Winograd:
GUS, A Frame-Driven Dialog System.
Artif. Intell. 8(2): 155-173 (1977) |
1973 |
1 | | David E. Rumelhart,
Donald A. Norman:
Active Semantic Networks as a Model of Human Memory.
IJCAI 1973: 450-457 |