2006 |
46 | EE | Kosuke Kaneko,
Yoshihiro Okada,
Koichi Niijima:
3D Model Generation by Morphing.
CGIV 2006: 341-346 |
45 | EE | Keita Sato,
Yoshihiro Okada,
Koichi Niijima:
Construction of 3D Composite Objects from Range Data.
CGIV 2006: 347-352 |
44 | EE | Chihiro Kozasa,
Hiromichi Fukutake,
Hirokazu Notsu,
Yoshihiro Okada,
Koichi Niijima:
Facial Animation Using Emotional Model.
CGIV 2006: 428-433 |
43 | EE | Katsunori Miyahara,
Yoshihiro Okada,
Koichi Niijima:
A Cloth Design System by Intuitive Operations.
CGIV 2006: 458-463 |
42 | EE | Naoto Nakamura,
Yoshihiro Okada,
Koichi Niijima:
3D Model Search Based on Stochastic ARG Matching.
ICME 2006: 197-200 |
41 | EE | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
An Efficient Method for Converting Polygonal Models into Displaced Subdivision Representation.
IEICE Transactions 89-A(3): 807-816 (2006) |
2005 |
40 | EE | Hirokazu Notsu,
Yoshihiro Okada,
Mina Akaishi,
Koichi Niijima:
Time-Tunnel: Visual Analysis Tool for Time-Series Numerical Data and Its Extension toward Parallel Coordinates.
CGIV 2005: 167-172 |
39 | EE | Hiromichi Fukutake,
Yoshiaki Akazawa,
Yoshihiro Okada,
Koichi Niijima:
3D Object Layout by Voice Commands Based on Contact Constraints.
CGIV 2005: 403-408 |
38 | EE | Shigeru Takano,
Koichi Niijima:
Person Identification Using Fast Face Learning of Lifting Dyadic Wavelet Filters.
CORES 2005: 815-823 |
2004 |
37 | EE | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
User-Controlled Simplification of Polygonal Models.
3DPVT 2004: 918-925 |
36 | EE | Yoichi Tanaka,
Yoshihiro Okada,
Koichi Niijima:
Interactive interfaces of Treecube for browsing 3D multimedia data.
AVI 2004: 298-302 |
35 | EE | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
A Unified Framework for User-Controlled Simplification.
CGIV 2004: 221-226 |
34 | EE | Keitaro Kaku,
Yoshihiro Okada,
Koichi Niijima:
Similarity Measure Based on Obbtree for 3D Model Search.
CGIV 2004: 46-51 |
33 | | Hiroaki Etou,
Yoshihiro Okada,
Koichi Niijima:
Feature preserving motion compression based on hierarchical curve simplification.
ICME 2004: 1435-1438 |
32 | EE | Yoshihiro Okada,
Hiroaki Etou,
Koichi Niijima:
Intuitive Interfaces for Motion Generation and Search.
Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets 2004: 49-67 |
31 | EE | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
LOD Modelling of Polygonal Models Based on Multiple Choice Optimization.
MMM 2004: 203-210 |
30 | | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
Efficient and Feature-Preserving Triangular Mesh Decimation.
WSCG 2004: 167-174 |
29 | EE | Koichi Kuzume,
Koichi Niijima,
Shigeru Takano:
FPGA-based lifting wavelet processor for real-time signal detection.
Signal Processing 84(10): 1931-1940 (2004) |
2003 |
28 | | Yoichi Tanaka,
Yoshihiro Okada,
Koichi Niijima:
Treecube: 3D Visualization Tool for Hierarchical Information.
EJC 2003: 115-118 |
27 | | Yoshiaki Akazawa,
Yoshihiro Okada,
Koichi Niijima:
3D Scene Generation System and Its Intuitive Interface.
GAME-ON 2003: 152- |
26 | | Koji Chadou,
Yoshihiro Okada,
Koichi Niijima:
Real-Time Motion Generation Based on Marionette Metaphor Using Two Analog Joysticks.
GAME-ON 2003: 69- |
25 | EE | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
A Fast and Memory-Efficient Method for LOD Modeling of Polygonal Models.
GMAG 2003: 137-142 |
24 | EE | Yoshihiro Okada,
Yoshiaki Akazawa,
Koichi Niijima:
Manipulation using Magnet Metahpor for 2D and 3D Integrated Toolkit systems.
ICAT 2003 |
23 | | Turghunjan Abdukirim,
Koichi Niijima,
Shigeru Takano:
Fast face detection by lifting dyadic wavelet filters.
ICIP (3) 2003: 893-896 |
22 | EE | Yoichi Tanaka,
Yoshihiro Okada,
Koichi Niijima:
Treecube: Visualization Tool for Browsing 3D Multimedia Data.
IV 2003: 427-432 |
21 | | Koichi Kuzume,
Koichi Niijima,
Shigeru Takano:
Signal Detection based on Lifting Wavelet and Its Application to ECG Signal Processing.
Modelling, Identification and Control 2003: 299-303 |
20 | | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
Displaced Subdivision Meshes.
Modelling, Simulation, and Optimization 2003: 214-219 |
19 | EE | Muhammad Hussain,
Yoshihiro Okada,
Koichi Niijima:
Fast, Simple, Feature Preserving and Memory Efficient Simplification of Triangle Meshes.
Int. J. Image Graphics 3(4): 653- (2003) |
18 | EE | Yoshiaki Akazawa,
Yoshihiro Okada,
Koichi Niijima:
Video Based Motion Capture System as Intuitive Interface.
Int. J. Intell. Games & Simulation 2(2): 64-71 (2003) |
2002 |
17 | | Yoshiaki Yakazawa,
Yoshihiro Okada,
Koichi Niijima:
Real-Time Video Based Motion Capture as Intuitive 3D Game Interface.
GAME-ON 2002 |
16 | EE | Yoshiaki Akazawa,
Yoshihiro Okada,
Koichi Niijima:
Robust Tracking Algorithm Based on Color and Edge Distribution for Real-time Video Based Motion Capture Systems.
MVA 2002: 60-63 |
15 | EE | Koichi Niijima,
Shigeru Takano:
Finding of Signal and Image by Integer-Type Haar Lifting Wavelet Transform.
Progress in Discovery Science 2002: 494-503 |
2001 |
14 | EE | Yoshihiro Okada,
Koichi Niijima:
Efficient Simplification of Polygonal Surface Models Muhammad Hussain.
IV 2001: 464-469 |
2000 |
13 | | Shigeru Takano,
Koichi Niijima:
Subimage Extraction by Integer-Type Lifting Wavelet Transforms.
ICIP 2000 |
12 | | Shigeru Takano,
Koichi Kuzume,
Koichi Niijima:
Impulse noise reduction from corrupted images using lifting wavelet filters.
VCIP 2000: 1262-1270 |
1999 |
11 | EE | Shigeru Takano,
Teruya Minamoto,
Hiroki Arimura,
Koichi Niijima,
Toshihiko Iyemori,
Tohru Araki:
Automatic Detection of Geomagnetic Sudden Commencement Using Lifting Wavelet Filters.
Discovery Science 1999: 242-251 |
10 | EE | Marghny H. Mohamed,
Koichi Niijima:
Rules Extraction by Constructive Learning of Neural Networks and Hidden-Unit Clustering.
Discovery Science 1999: 343-344 |
9 | | Akito Ohkubo,
Koichi Niijima:
New Supervised Learning of Neural Networks for Satellite Image Classification.
ICIP (1) 1999: 505-509 |
1998 |
8 | EE | Koichi Niijima,
Hidemi Uchida,
Eiju Hirowatari,
Setsuo Arikawa:
Discovery of Differential Equations from Numerical Data.
Discovery Science 1998: 364-374 |
7 | EE | Shigeru Takano,
Teruya Minamoto,
Koichi Niijima:
Moving Object Recognition Using Wavelets and Learning of Eigenspaces.
Discovery Science 1998: 443-444 |
6 | | Marghny H. Mohamed,
Teruya Minamoto,
Koichi Niijima:
Convergence Rate of Minimization Learning for Neural Networks.
ECML 1998: 412-417 |
5 | | Marghny H. Mohamed,
Akito Ohkubo,
Teruya Minamoto,
Koichi Niijima:
Learning of Three Layer Neural Networks Based on Domains of Attraction.
ICONIP 1998: 1591-1594 |
4 | | Akito Ohkubo,
Marghny H. Mohamed,
Koichi Niijima:
A Soil Moisture Map Generated from Satellite Data by Using Domains of Attraction in Neural Networks.
ICONIP 1998: 356-359 |
1997 |
3 | EE | Koichi Niijima:
Learning of associative memory networks based upon cone-like domains of attraction.
Neural Networks 10(9): 1649-1658 (1997) |
1994 |
2 | | Koichi Niijima:
Domains of Attraction in Autoassociative Memory Networks.
New Generation Comput. 12(4): 395-407 (1994) |
1992 |
1 | | Koichi Niijima:
Domains of Attraction in Autoassociative Memory Networks for Character Pattern Recognition.
ALT 1992: 87-98 |