2008 |
12 | EE | Takaaki Kato,
Koji Miyazaki,
Ryohei Nakatsu:
Analysis of Japanese folktales for the purpose of story generation.
DIMEA 2008: 415-419 |
11 | EE | Daisuke Ninomiya,
Koji Miyazaki,
Ryohei Nakatsu:
Networked Virtual Marionette Theater.
Edutainment 2008: 619-627 |
10 | EE | Takaaki Kato,
Takenori Wama,
Koji Miyazaki,
Ryohei Nakatsu:
Analysis of Japanese Folktales for the Purpose of Story Generation.
ICEC 2008: 67-76 |
9 | EE | Daisuke Ninomiya,
Koji Miyazaki,
Ryohei Nakatsu:
Networked Virtual Marionette Theater.
KES (1) 2008: 440-447 |
8 | EE | Kenji Yoshida,
Yuji Shinoda,
Koji Miyazaki,
Kayoko Nakagami,
Hirotaka Nakayama:
A Prototype for Human-Like e-Learning System.
KES (3) 2008: 491-498 |
2007 |
7 | EE | Daisuke Ninomiya,
Koji Miyazaki,
Ryohei Nakatsu:
Virtual marionette theater using hand recognition.
DIMEA 2007: 4 |
6 | EE | Koji Miyazaki,
Yurika Nagai,
Ryohei Nakatsu:
Concept and construction of an interactive folktale system.
DIMEA 2007: 79-83 |
2006 |
5 | EE | Koji Miyazaki,
Yurika Nagai,
Ryohei Nakatsu:
Architecture of an authoring system to support the creation of interactive contents.
Advances in Computer Entertainment Technology 2006: 108 |
2004 |
4 | EE | Wuyi Yue,
Koji Miyazaki,
Xiaotie Deng:
Optimal channel assignment in wireless communication networks with distance and frequency interferences.
Computer Communications 27(16): 1661-1669 (2004) |
2003 |
3 | EE | Naoko Tosa,
Seigo Matsuoka,
Koji Miyazaki:
Interactive storytelling system using behavior-based non-verbal information: ZENetic computer.
ACM Multimedia 2003: 466-467 |
2 | EE | Naoko Tosa,
Koji Miyazaki,
Hideki Murasato,
Seigo Matsuoka:
Storytelling for Recreating Our Selves: ZENetic Computer.
International Conference on Virtual Storytelling 2003: 220-226 |
1998 |
1 | | Koji Miyazaki,
Hirotaka Nakayama:
Facial Expression Synthesis by Caricature.
ICONIP 1998: 1053-1056 |