2004 |
9 | EE | Kathleen Luchini,
Chris Quintana,
Elliot Soloway:
Design guidelines for learner-centered handheld tools.
CHI 2004: 135-142 |
8 | EE | Jeremy Lee,
Kathleen Luchini,
Benjamin Michael,
Cathie Norris,
Elliot Soloway:
More than just fun and games: assessing the value of educational video games in the classroom.
CHI Extended Abstracts 2004: 1375-1378 |
2003 |
7 | EE | Kathleen Luchini,
Chris Quintana,
Elliot Soloway:
Pocket PiCoMap: a case study in designing and assessing a handheld concept mapping tool for learners.
CHI 2003: 321-328 |
2002 |
6 | EE | Kathleen Luchini,
Chris Quintana,
Joseph Krajcik,
Chris Farah,
Nayan Nandihalli,
Kyle Reese,
Adam Wieczorek,
Elliot Soloway:
Scaffolding in the small: designing educational supports for concept mapping on handheld computers.
CHI Extended Abstracts 2002: 792-793 |
5 | EE | Kathleen Luchini,
Chris Quintana,
Elliot Soloway:
ArtemisExpress: A Case Study in Designing Handheld Interfaces for an Online Digital Library.
Mobile HCI 2002: 306-310 |
4 | EE | Kathleen Luchini,
William Bobrowsky,
Michael Curtis,
Chris Quintana,
Elliot Soloway:
Supporting Learning in Context: Extending Learner-Centered Design to the Development of Handheld Educational Software.
WMTE 2002: 107-111 |
3 | EE | Michael Curtis,
Kathleen Luchini,
William Bobrowsky,
Chris Quintana,
Elliot Soloway:
Handheld Use in K-12: A Descriptive Account.
WMTE 2002: 23-30 |
2001 |
2 | | Kathleen Luchini,
Paul Oehler,
Chris Quintana,
Elliot Soloway:
An Engineering Process for Constructing Scaffolded Work Environments to Support Student Inquiry: A Case Study in History.
ICALT 2001: 55-56 |
1998 |
1 | EE | Kathleen Luchini:
Problems and potentials in web-based instruction, with particular focus on distance learning.
Educational Technology & Society 1(1): (1998) |