2008 |
40 | EE | HunKi Park,
JungHyun Han:
Fast Rendering of Large Crowds Using GPU.
ICEC 2008: 197-202 |
39 | EE | HyunHo Jee,
Doo Seop Eom,
Taeyoung Kim,
HunKi Park,
Hyoil Lee,
JungHyun Han:
Multi-player VR game built upon wireless sensor network.
ICUIMC 2008: 525-527 |
38 | EE | Kiwon Um,
JungHyun Han:
Leaking Fluids.
ISVC (1) 2008: 1135-1143 |
37 | EE | Han-Young Jang,
Hadi Moradi,
Phuoc Le Minh,
Sukhan Lee,
JungHyun Han:
Visibility-based spatial reasoning for object manipulation in cluttered environments.
Computer-Aided Design 40(4): 422-438 (2008) |
36 | EE | Dongwook Ha,
JungHyun Han:
Motion synthesis with decoupled parameterization.
The Visual Computer 24(7-9): 587-594 (2008) |
35 | EE | Han-Young Jang,
JungHyun Han:
Fast collision detection using the A-buffer.
The Visual Computer 24(7-9): 659-667 (2008) |
2007 |
34 | EE | Hadi Moradi,
Eun Kwon,
Dae Neung Sohn,
JungHyun Han:
A Real-Time GPU-Based Wall Detection Algorithm for Mapping and Navigation in Indoor Environments.
HCI (9) 2007: 1072-1077 |
33 | EE | Han-Young Jang,
Taek Sang Jeong,
JungHyun Han:
Image-Space Collision Detection Through Alternate Surface Peeling.
ISVC (1) 2007: 66-75 |
2006 |
32 | EE | Kwangsun Ko,
Gu Su Kim,
June Kim,
JungHyun Han,
Ung-Mo Kim,
Young Ik Eom:
Design and Implementation of a Security Framework Based on the Object-Based Storage Device Standard.
ICCSA (1) 2006: 1028-1035 |
31 | EE | HongJung Son,
JungHyun Han:
Dynamic Skinning for Popping Dance.
ICEC 2006: 280-285 |
30 | EE | Ingu Kang,
JungHyun Han:
Real-Time Animation of Large Crowds.
ICEC 2006: 382-385 |
29 | EE | Ingu Kang,
JungHyun Han:
Massive Autonomous Characters: Animation and Interaction.
ICVGIP 2006: 333-338 |
28 | EE | Han-Young Jang,
Hadi Moradi,
Suyeon Hong,
Sukhan Lee,
JungHyun Han:
Spatial Reasoning for Real-time Robotic Manipulation.
IROS 2006: 2632-2637 |
27 | EE | Ingu Kang,
Young Ik Eom,
JungHyun Han:
A Multi-resolution Technique for Real-time Animation of Large Crowds.
ISCIS 2006: 384-393 |
26 | EE | Doo Seop Eom,
Jungshik Jang,
Taeyoung Kim,
JungHyun Han:
A VR Game Platform Built Upon Wireless Sensor Network.
ISVC (2) 2006: 146-155 |
25 | EE | Taek Sang Jeong,
JungHyun Han:
Per-pixel Rendering of Terrain Data.
International Conference on Computational Science (3) 2006: 40-47 |
24 | EE | Taeseong Kim,
Christopher D. Cera,
William C. Regli,
Hyunseung Choo,
JungHyun Han:
Multi-Level modeling and access control for data sharing in collaborative design.
Advanced Engineering Informatics 20(1): 47-57 (2006) |
2005 |
23 | EE | JungHyun Han,
Ingu Kang,
Chungmin Hyun,
Jong-Sik Woo,
Young Ik Eom:
Multi-platform Online Game Design and Architecture.
INTERACT 2005: 1116-1119 |
22 | EE | Taeseung D. Yoo,
Eunyoung Kim,
JungHyun Han,
Daniel K. Bogen:
Geometric and biomechanical analysis for computer-aided design of assistive medical devices.
Computer-Aided Design 37(14): 1521-1532 (2005) |
2004 |
21 | EE | JungHyun Han,
Hoh Peter In,
Jong-Sik Woo:
Towards Situation-Aware Cross-Platform Ubi-Game Development.
APSEC 2004: 734-735 |
20 | EE | Hyung Sik Yoon,
Moon-Ju Jung,
JungHyun Han:
Alternation of Levels-of-Detail Construction and Occlusion Culling for Terrain Rendering.
CIS 2004: 1161-1167 |
19 | EE | Taeseung D. Yoo,
Eun-Young Kim,
Daniel K. Bogen,
JungHyun Han:
Geometrical Analysis for Assistive Medical Device Design.
CIS 2004: 916-921 |
18 | EE | Christopher D. Cera,
Taeseong Kim,
JungHyun Han,
William C. Regli:
Role-based viewing envelopes for information protection in collaborative modeling.
Computer-Aided Design 36(9): 873-886 (2004) |
17 | | Hyunseung Choo,
JungHyun Han:
Forwarding Based Data Parallel Handoff for Real-Time QoS in Mobile IPv6 Networks.
Computers and Artificial Intelligence 23(4): (2004) |
16 | EE | Keechul Jung,
JungHyun Han:
Hybrid approach to efficient text extraction in complex color images.
Pattern Recognition Letters 25(6): 679-699 (2004) |
2003 |
15 | EE | JungHyun Han,
Taeseong Kim,
Christopher D. Cera,
William C. Regli:
Multi-resolution Modeling in Collaborative Design.
ISCIS 2003: 397-404 |
2002 |
14 | EE | Juneho Yi,
Jongsun Kim,
Jongmoo Choi,
JungHyun Han,
Eunseok Lee:
Face Recognition Based on ICA Combined with FLD.
Biometric Authentication 2002: 10-18 |
13 | EE | Keechul Jung,
Kwang In Kim,
JungHyun Han:
Text Scanner with Text Detection Technology on Image Sequences.
ICPR (3) 2002: 473-476 |
2001 |
12 | EE | JungHyun Han,
Mujin Kang,
Hoogon Choi:
STEP-based feature recognition for manufacturing cost optimization.
Computer-Aided Design 33(9): 671-686 (2001) |
11 | | JungHyun Han,
Inho Han,
Eunseok Lee,
Juneho Yi:
Manufacturing feature recognition toward integration with process planning.
IEEE Transactions on Systems, Man, and Cybernetics, Part B 31(3): 373-380 (2001) |
2000 |
10 | EE | Hanhyuk Chung,
Joongmin Choi,
Juneho Yi,
JungHyun Han,
Eunseok Lee:
A Construction of the Adapted Ontology Server in EC.
IDEAL 2000: 355-360 |
9 | EE | Keechul Jung,
JungHyun Han:
Texture-Based Text Location for Video Indexing.
IDEAL 2000: 449-454 |
8 | EE | Keechul Jung,
JungHyun Han:
Stereo Correspondence Using GA-Based Segmentation.
IDEAL 2000: 497-502 |
1999 |
7 | EE | JungHyun Han,
Inho Han:
Manufacturable feature recognition and its integration with process planning.
Symposium on Solid Modeling and Applications 1999: 108-118 |
1998 |
6 | EE | JungHyun Han,
William C. Regli,
Steve Brooks:
Hint-based reasoning for feature recognition: status report.
Computer-Aided Design 30(13): 1003-1007 (1998) |
5 | EE | JungHyun Han,
David Rosen:
Special panel session for feature recognition at the 1997 ASME Computers in Engineering Conference.
Computer-Aided Design 30(13): 979-982 (1998) |
4 | EE | JungHyun Han,
Aristides A. G. Requicha:
Modeler-independent feature recognition in a distributed environment.
Computer-Aided Design 30(6): 453-463 (1998) |
1997 |
3 | EE | JungHyun Han:
On Multiple Interpretations.
Symposium on Solid Modeling and Applications 1997: 311-321 |
2 | EE | JungHyun Han,
Aristides A. G. Requicha:
Integration of feature based design and feature recognition.
Computer-Aided Design 29(5): 393-403 (1997) |
1996 |
1 | EE | JungHyun Han,
Aristides A. G. Requicha:
Modeler Independent Procedural Interfaces for Solid Modeling.
Computer Graphics International 1996: 176-183 |