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| 2007 | ||
|---|---|---|
| 2 | EE | Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Baining Guo, Heung-Yeung Shum: Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media. Pacific Conference on Computer Graphics and Applications 2007: 116-125 |
| 2006 | ||
| 1 | EE | Jianwei Han, Kun Zhou, Li-Yi Wei, Minmin Gong, Hujun Bao, Xinming Zhang, Baining Guo: Fast example-based surface texture synthesis via discrete optimization. The Visual Computer 22(9-11): 918-925 (2006) |
| 1 | Hujun Bao | [1] |
| 2 | Baining Guo | [1] [2] |
| 3 | Jianwei Han | [1] |
| 4 | Qiming Hou | [2] |
| 5 | Harry Shum (Heung-Yeung Shum) | [2] |
| 6 | John Snyder | [2] |
| 7 | Li-Yi Wei | [1] |
| 8 | Xinming Zhang | [1] |
| 9 | Kun Zhou | [1] [2] |