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Timo Engelke

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2008
6EEYvonne Jung, Jens Keil, Johannes Behr, Sabine Webel, Michael Zöllner, Timo Engelke, Harald Wuest, Mario Becker: Adapting X3D for multi-touch environments. Web3D 2008: 27-30
2006
5EECarsten Magerkurth, Timo Engelke, Daniel H. Grollman: A component based architecture for distributed, pervasive gaming applications. Advances in Computer Entertainment Technology 2006: 15
4EECarsten Magerkurth, Timo Engelke, Carsten Röcker: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. ICEC 2006: 211-216
2004
3EECarsten Magerkurth, Timo Engelke, Maral Memisoglu: Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology. Advances in Computer Entertainment Technology 2004: 163-172
2 Carsten Magerkurth, Maral Memisoglu, Timo Engelke, Norbert A. Streitz: Towards the Next Generation of Tabletop Gaming Experiences. Graphics Interface 2004: 73-80
1EECarsten Magerkurth, Timo Engelke, Maral Memisoglu: Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology. Computers in Entertainment 2(4): 12 (2004)

Coauthor Index

1Mario Becker [6]
2Johannes Behr [6]
3Daniel H. Grollman [5]
4Yvonne Jung [6]
5Jens Keil [6]
6Carsten Magerkurth [1] [2] [3] [4] [5]
7Maral Memisoglu [1] [2] [3]
8Carsten Röcker [4]
9Norbert A. Streitz (Norbert Streitz, N. Streitz) [2]
10Sabine Webel [6]
11Harald Wuest [6]
12Michael Zöllner [6]

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Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)