2008 |
6 | EE | Yvonne Jung,
Jens Keil,
Johannes Behr,
Sabine Webel,
Michael Zöllner,
Timo Engelke,
Harald Wuest,
Mario Becker:
Adapting X3D for multi-touch environments.
Web3D 2008: 27-30 |
2006 |
5 | EE | Carsten Magerkurth,
Timo Engelke,
Daniel H. Grollman:
A component based architecture for distributed, pervasive gaming applications.
Advances in Computer Entertainment Technology 2006: 15 |
4 | EE | Carsten Magerkurth,
Timo Engelke,
Carsten Röcker:
The Smart Dice Cup: A Radio Controlled Sentient Interaction Device.
ICEC 2006: 211-216 |
2004 |
3 | EE | Carsten Magerkurth,
Timo Engelke,
Maral Memisoglu:
Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology.
Advances in Computer Entertainment Technology 2004: 163-172 |
2 | | Carsten Magerkurth,
Maral Memisoglu,
Timo Engelke,
Norbert A. Streitz:
Towards the Next Generation of Tabletop Gaming Experiences.
Graphics Interface 2004: 73-80 |
1 | EE | Carsten Magerkurth,
Timo Engelke,
Maral Memisoglu:
Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology.
Computers in Entertainment 2(4): 12 (2004) |