2005 |
4 | EE | Carsten Magerkurth,
Maral Memisoglu:
Design and Evaluation of a Hybrid Games System Combining Physical and Virtual Components.
DIGRA Conf. 2005 |
2004 |
3 | EE | Carsten Magerkurth,
Timo Engelke,
Maral Memisoglu:
Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology.
Advances in Computer Entertainment Technology 2004: 163-172 |
2 | | Carsten Magerkurth,
Maral Memisoglu,
Timo Engelke,
Norbert A. Streitz:
Towards the Next Generation of Tabletop Gaming Experiences.
Graphics Interface 2004: 73-80 |
1 | EE | Carsten Magerkurth,
Timo Engelke,
Maral Memisoglu:
Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology.
Computers in Entertainment 2(4): 12 (2004) |