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Yvonne Jung

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2008
11 Tobias Franke, Yvonne Jung: Real-Time Mixed Reality with GPU Techniques. GRAPP 2008: 249-252
10 Yvonne Jung: Animating and Rendering Virtual Humans - Extending X3D for Real Time Rendering and Animation of Virtual Characters. GRAPP 2008: 387-394
9EEYvonne Jung, Jens Keil, Johannes Behr, Sabine Webel, Michael Zöllner, Timo Engelke, Harald Wuest, Mario Becker: Adapting X3D for multi-touch environments. Web3D 2008: 27-30
8EEYvonne Jung, Ruth Recker, Manuel Olbrich, Ulrich Bockholt: Using X3D for medical training simulations. Web3D 2008: 43-51
7EEYvonne Jung, Johannes Behr: Extending H-anim and X3D for advanced animation control. Web3D 2008: 57-65
6EETobias Franke, Yvonne Jung: Precomputed radiance transfer for X3D based mixed reality applications. Web3D 2008: 7-10
2007
5EEYvonne Jung, Tobias Franke, Patrick Dähne, Johannes Behr: Enhancing X3D for advanced MR appliances. Web3D 2007: 27-36
4EEYvonne Jung, Christian Knöpfle: Real Time Rendering and Animation of Virtual Characters. IJVR 6(4): 55-66 (2007)
2006
3EEYvonne Jung, Christian Knöpfle: Dynamic aspects of real-time face-rendering. VRST 2006: 193-196
2EEChristian Knöpfle, Yvonne Jung: The Virtual Human Platform: Simplifying the Use of Virtual Characters. IJVR 5(2): 25-30 (2006)
2005
1EEYvonne Jung, Christian Knöpfle: Styling and Real-Time Simulation of Human Hair. INTETAIN 2005: 240-245

Coauthor Index

1Mario Becker [9]
2Johannes Behr [5] [7] [9]
3Ulrich Bockholt [8]
4Patrick Dähne (Patrick Daehne) [5]
5Timo Engelke [9]
6Tobias Franke [5] [6] [11]
7Jens Keil [9]
8Christian Knöpfle [1] [2] [3] [4]
9Manuel Olbrich [8]
10Ruth Recker [8]
11Sabine Webel [9]
12Harald Wuest [9]
13Michael Zöllner [9]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)