2006 |
12 | EE | Alexander Neubeck,
Alexey Zalesny,
Luc J. Van Gool:
Light Source Calibration for IBR and BTF Acquisition Setups.
3DPVT 2006: 272-278 |
2005 |
11 | EE | Alexey Zalesny,
Vittorio Ferrari,
Geert Caenen,
Luc J. Van Gool:
Composite Texture Synthesis.
International Journal of Computer Vision 62(1-2): 161-176 (2005) |
2004 |
10 | EE | Alexander Neubeck,
Alexey Zalesny,
Luc J. Van Gool:
Viewpoint Consistent Texture Synthesis.
3DPVT 2004: 388-395 |
9 | EE | Georgy L. Gimel'farb,
Luc J. Van Gool,
Alexey Zalesny:
To FRAME or not to FRAME in Probabilistic Texture Modelling?
ICPR (2) 2004: 707-711 |
2002 |
8 | EE | Luc J. Van Gool,
D. Vandemeulen,
Gregor A. Kalberer,
Tinne Tuytelaars,
Alexey Zalesny:
Modeling shapes and textures from images: new frontiers.
3DPVT 2002: 286-295 |
7 | EE | Alexey Zalesny,
Vittorio Ferrari,
Geert Caenen,
Dominik Auf der Maur,
Luc J. Van Gool:
Composite Texture Descriptions.
ECCV (3) 2002: 180-194 |
2001 |
6 | EE | Alexey Zalesny,
Luc J. Van Gool:
Multiview Texture Models.
CVPR (1) 2001: 615-622 |
5 | EE | Alexey Zalesny,
Dominik Auf der Maur,
Luc J. Van Gool:
Composite textures: emulating building materials and vegetation for 3D models.
Virtual Reality, Archeology, and Cultural Heritage 2001: 179-186 |
4 | EE | John Cosmas,
Take Itagaki,
Damian Green,
Edward Grabczewski,
Fred Weimer,
Luc J. Van Gool,
Alexey Zalesny,
Desi Vanrintel,
Franz Leberl,
Markus Grabner,
Konrad Schindler,
Konrad F. Karner,
Michael Gervautz,
Stefan Hynst,
Marc Waelkens,
Marc Pollefeys,
Roland DeGeest,
Robert Sablatnig,
Martin Kampel:
3D MURALE: a multimedia system for archaeology.
Virtual Reality, Archeology, and Cultural Heritage 2001: 297-306 |
2000 |
3 | EE | Alexey Zalesny,
Luc J. Van Gool:
A Compact Model for Viewpoint Dependent Texture Synthesis.
SMILE 2000: 124-143 |
1993 |
2 | | Georgy L. Gimel'farb,
Alexey Zalesny:
Markov Random Fields with Short- and Long-Range Interaction for Modelling Gray-Scale Textured Images.
CAIP 1993: 275-282 |
1 | EE | Georgy L. Gimel'farb,
Alexey Zalesny:
Probabilistic models of digital region maps based on Markov random fields with short- and long-range interaction.
Pattern Recognition Letters 14(10): 789-797 (1993) |