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| 2002 | ||
|---|---|---|
| 7 | EE | Michael Deering, David Naegle: The SAGE graphics architecture. SIGGRAPH 2002: 683-692 |
| 6 | EE | Michael Deering, David Naegle: The SAGE graphics architecture. ACM Trans. Graph. 21(3): 683-692 (2002) |
| 1995 | ||
| 5 | EE | Michael Deering: Geometry compression. SIGGRAPH 1995: 13-20 |
| 1992 | ||
| 4 | EE | Michael Deering: High resolution virtual reality. SIGGRAPH 1992: 195-202 |
| 1988 | ||
| 3 | EE | Michael Deering, Stephanie Winner, Bic Schediwy, Chris Duffy, Neil Hunt: The triangle processor and normal vector shader: a VLSI system for high performance graphics. SIGGRAPH 1988: 21-30 |
| 1984 | ||
| 2 | Michael Deering, Joseph Faletti: Database Support for Storage of AI Reasoning Knowledge. Expert Database Workshop 1984: 527-536 | |
| 1981 | ||
| 1 | Michael Deering, Joseph Faletti, Robert Wilensky: PEARL - A Package for Efficient Access to Representations in LISP. IJCAI 1981: 930-932 | |
| 1 | Chris Duffy | [3] |
| 2 | Joseph Faletti | [1] [2] |
| 3 | Neil Hunt | [3] |
| 4 | David Naegle | [6] [7] |
| 5 | Bic Schediwy | [3] |
| 6 | Robert Wilensky | [1] |
| 7 | Stephanie Winner | [3] |