2009 |
10 | EE | Rafael Álvarez,
M. Jesús Castel,
Leandro Tortosa,
Antonio Zamora:
Optimizing matrix operations in Z2 by word packing.
Appl. Math. Lett. 22(2): 242-244 (2009) |
2008 |
9 | EE | José-Vicente Noguera,
Leandro Tortosa,
Antonio Zamora:
Analysis and efficiency of the GNG3D algorithm for mesh simplification.
Applied Mathematics and Computation 197(1): 29-40 (2008) |
2007 |
8 | EE | Rafael Álvarez,
José-Vicente Noguera,
Leandro Tortosa,
Antonio Zamora:
A mesh optimization algorithm based on neural networks.
Inf. Sci. 177(23): 5347-5364 (2007) |
2006 |
7 | EE | Rafael Álvarez,
Jose Noguera,
Leandro Tortosa,
Antonio Zamora:
GNG3D - A Software Tool for Mesh Optimization Based on Neural Networks.
IJCNN 2006: 4005-4012 |
2005 |
6 | EE | Joan-Josep Climent,
Carmen Perea,
Leandro Tortosa,
Antonio Zamora:
An overlapped two-way method for solving tridiagonal linear systems in a BSP computer.
Applied Mathematics and Computation 161(2): 475-500 (2005) |
5 | EE | Rafael Álvarez,
Joan-Josep Climent,
Leandro Tortosa,
Antonio Zamora:
An efficient binary sequence generator with cryptographic applications.
Applied Mathematics and Computation 167(1): 16-27 (2005) |
2004 |
4 | EE | Joan-Josep Climent,
Carmen Perea,
Leandro Tortosa,
Antonio Zamora:
A BSP recursive divide and conquer algorithm to solve a tridiagonal linear system.
Applied Mathematics and Computation 159(2): 459-484 (2004) |
3 | | Joan-Josep Climent,
Carmen Perea,
Leandro Tortosa,
Antonio Zamora:
Sequential and parallel synchronous alternating iterative methods.
Math. Comput. 73(246): 691-717 (2004) |
2003 |
2 | EE | Rafael Álvarez,
Joan-Josep Climent,
Leandro Tortosa,
Antonio Zamora:
A Pseudorandom Bit Generator Based on Block Upper Triangular Matrices.
ICWE 2003: 299-300 |
1999 |
1 | | Joan-Josep Climent,
Leandro Tortosa,
Antonio Zamora:
A BSP Recursive Divide and Conquer Algorithm to Compute the Inverse of a Tridiagonal Matrix.
J. Parallel Distrib. Comput. 59(3): 423-444 (1999) |