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Penelope Sweetser

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2005
6EEPenelope Sweetser, Janet Wiles: Combining Influence Maps and Cellular Automata for Reactive Game Agents. IDEAL 2005: 524-531
5EEPenelope Sweetser, Peta Wyeth: GameFlow: a model for evaluating player enjoyment in games. Computers in Entertainment 3(3): 3 (2005)
2004
4EEPenelope Sweetser, Daniel Johnson: Player-Centered Game Environments: Assessing Player Opinions, Experiences, and Issues. ICEC 2004: 321-332
2003
3EEPenelope Sweetser, Daniel Johnson, Jane Sweetser, Janet Wiles: Creating engaging artificial characters for games. ICEC 2003
2002
2 Daniel Johnson, John A. Gardner, Janet Wiles, Penelope Sweetser, Kelly Hollingsworth: The inherent appeal of physically controlled peripherals. IWEC 2002: 371-378
1 Penelope Sweetser, Simon Dennis: Facilitating learning in a real time strategy computer game. IWEC 2002: 49-56

Coauthor Index

1Simon Dennis [1]
2John A. Gardner [2]
3Kelly Hollingsworth [2]
4Daniel Johnson [2] [3] [4]
5Jane Sweetser [3]
6Janet Wiles [2] [3] [6]
7Peta Wyeth [5]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)