2007 |
10 | EE | Norbert A. Streitz,
Thorsten Prante,
Carsten Röcker,
Daniel van Alphen,
Richard Stenzel,
Carsten Magerkurth,
Saadi Lahlou,
Valery Nosulenko,
Francois Jegou,
Frank Sonder,
Daniela Alina Plewe:
Smart Artefacts as Affordances for Awareness in Distributed Teams.
The Disappearing Computer 2007: 3-29 |
2005 |
9 | EE | Thomas Kamps,
Richard Stenzel,
Libo Chen,
Lothar Rostek:
Enterprise Information Integration - A Semantic Approach.
From Integrated Publication and Information Systems to Virtual Information and Knowledge Environments 2005: 271-279 |
8 | EE | Richard Stenzel,
Thomas Kamps:
Improving Content-Based Similarity Measures by Training a Collaborative Model.
ISMIR 2005: 264-271 |
7 | EE | Norbert A. Streitz,
Carsten Röcker,
Thorsten Prante,
Daniel van Alphen,
Richard Stenzel,
Carsten Magerkurth:
Designing Smart Artifacts for Smart Environments.
IEEE Computer 38(3): 41-49 (2005) |
6 | EE | Richard Stenzel,
Thomas Kamps:
Ähnlichkeitsbestimmung für Musik Vergleiche und Kombinationen von Systemen.
Informatik Spektrum 28(5): 375-380 (2005) |
2004 |
5 | EE | Thorsten Prante,
Richard Stenzel,
Carsten Röcker,
Norbert A. Streitz,
Carsten Magerkurth:
Ambient agoras: InfoRiver, SIAM, Hello.Wall.
CHI Extended Abstracts 2004: 763-764 |
4 | | Thorsten Prante,
Richard Stenzel,
Kostanija Petrovic,
Victor Bayon:
Exploiting Context Histories: A Cross-Tool and Cross-Device Approach to Reduce Compartmentalization when Going Back.
GI Jahrestagung (1) 2004: 314-318 |
2003 |
3 | EE | Carsten Magerkurth,
Richard Stenzel:
Computerunterstütztes Kooperartives Spielen -- Die Zukunft des Spieltisches.
Mensch & Computer 2003 |
2 | EE | Carsten Magerkurth,
Richard Stenzel:
A Pervasive Keyboard - Separating Input from Display.
PerCom 2003: 388- |
1 | EE | Carsten Magerkurth,
Richard Stenzel:
Rechnergestützte Brettspiele für die Erlebniswelten der Zukunft.
i-com 3(3): 4-10 (2003) |