2005 |
12 | EE | Ryutaro Ichise,
Daniel G. Shapiro,
Pat Langley:
Structured program induction from behavioral traces.
Systems and Computers in Japan 36(11): 49-59 (2005) |
2004 |
11 | EE | Dongkyu Choi,
Matt Kaufman,
Pat Langley,
Negin Nejati,
Daniel G. Shapiro:
An Architecture for Persistent Reactive Behavior.
AAMAS 2004: 988-995 |
2002 |
10 | EE | Ryutaro Ichise,
Daniel G. Shapiro,
Pat Langley:
Learning Hierarchical Skills from Observation.
Discovery Science 2002: 247-258 |
9 | EE | Stephen D. Bay,
Daniel G. Shapiro,
Pat Langley:
Revising Engineering Models: Combining Computational Discovery with Knowledge.
ECML 2002: 10-22 |
8 | | Daniel G. Shapiro,
Pat Langley:
Separating Skills from Preference: Using Learning to Program by Reward.
ICML 2002: 570-577 |
2001 |
7 | EE | Daniel G. Shapiro,
Pat Langley,
Ross D. Shachter:
Using background knowledge to speed reinforcement learning in physical agents.
Agents 2001: 254-261 |
1999 |
6 | EE | Daniel G. Shapiro,
Pat Langley:
Controlling Physical Agents Through Reactive Logic Programming.
Agents 1999: 386-387 |
1985 |
5 | | Brian P. McCune,
Richard M. Tong,
Jeffrey S. Dean,
Daniel G. Shapiro:
RUBRIC: A System for Rule-Based Information Retrieval.
IEEE Trans. Software Eng. 11(9): 939-945 (1985) |
4 | | Richard M. Tong,
Daniel G. Shapiro:
Experimental Investigations of Uncertainty in a Rule-Based System for Information Retrieval.
International Journal of Man-Machine Studies 22(3): 265-282 (1985) |
1984 |
3 | | Daniel G. Shapiro,
Jeffrey S. Dean,
Brian P. McCune:
A Knowledge Base for Supporting and Intelligent Program Editor.
ICSE 1984: 381-387 |
1983 |
2 | | Richard M. Tong,
Daniel G. Shapiro,
Brian P. McCune,
Jeffrey S. Dean:
A Rule-Based Approach to Information Retrieval: Some Results and Comments.
AAAI 1983: 411-415 |
1 | | Richard M. Tong,
Daniel G. Shapiro,
Jeffrey S. Dean,
Brian P. McCune:
A Comparison of Uncertainty Calculi in an Expert System for Information Retrieval.
IJCAI 1983: 194-197 |