2008 |
28 | EE | Yu Zhang,
Edmond Cyril Prakash:
An example-based anthropometric model for face shape synthesis.
ICME 2008: 1573-1576 |
2007 |
27 | EE | Qiang Liu,
Edmond C. Prakash,
Mandayam A. Srinivasan:
Interactive deformable geometry maps.
The Visual Computer 23(2): 119-131 (2007) |
2005 |
26 | EE | Chen Chen,
Edmond Cyril Prakash:
Personalized Cyber Face: A Novel Facial Modeling Approach using Multi-Level Radial Basis Function.
CW 2005: 475-482 |
25 | EE | Edmond C. Prakash:
Computer game arena: a showcase for computer game projects.
ITiCSE 2005: 358 |
24 | EE | Edmond C. Prakash:
Implicit functions lab: a collaboratory for computer graphics.
ITiCSE 2005: 376 |
23 | EE | Qiang Liu,
Edmond C. Prakash:
Cyber Surgery: Parameterized Mesh for Multi-modal Surgery Simulation.
PCM (1) 2005: 934-945 |
2004 |
22 | EE | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
A New Physical Model with Multilayer Architecture for Facial Expression Animation Using Dynamic Adaptive Mesh.
IEEE Trans. Vis. Comput. Graph. 10(3): 339-352 (2004) |
21 | EE | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
Face alive.
J. Vis. Lang. Comput. 15(2): 125-160 (2004) |
2003 |
20 | EE | Zheng Lei,
Edmond Cyril Prakash:
Virtual Surgery System.
CW 2003: 229-236 |
19 | EE | Reginald C. Jegathese,
Goo Lay Guan,
L. Antony Rajiv,
Eddie Y. K. Ng,
Dhanjoo N. Ghista,
Edmond C. Prakash:
Cyber Heart: The Employment of an Iterative Design Process to Develop a Left Ventricular Heart Graphical Display.
CW 2003: 237-244 |
18 | EE | Qiang Liu,
Edmond C. Prakash:
The Parameterization of Joint Rotation with the Unit Quaternion.
DICTA 2003: 409-418 |
17 | | Foo Ngiap Joon,
Steven,
Edmond C. Prakash:
WebClinic: A Web based System for Telemedicine.
iiWAS 2003 |
16 | EE | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
Efficient Modeling of An Anatomy-Based Face and Fast 3D Facial Expression Synthesis.
Comput. Graph. Forum 22(2): 159-170 (2003) |
15 | | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
HFSM: Hierarchical Facial Shape Modeling Algorithm for Realistic Facial Expression Animation.
International Journal of Shape Modeling 9(1): 101-135 (2003) |
2002 |
14 | EE | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
Synthesis of facial expressions using a 3D anatomical model.
ICARCV 2002: 704-709 |
13 | EE | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
Hierarchical Face Modeling and Fast 3D Facial Expression Synthesis.
SIBGRAPI 2002: 357-364 |
12 | | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
Instant Facial Modeling and Animation of Living Humans.
VMV 2002: 479-486 |
11 | EE | Cui Jing,
Edmond C. Prakash:
Synthesis of Normal and Abnormal Human Walk Animation.
WSCG 2002: 545-550 |
2001 |
10 | EE | Yu Zhang,
Eric Sung,
Edmond C. Prakash:
A Physically-Based Model for Real-Time Facial Expression Animation.
3DIM 2001: 399-406 |
9 | EE | Yu Zhang,
Edmond C. Prakash,
Eric Sung:
Real-Time Physically-Based Facial Expression Animation Using Mass-Spring System.
Computer Graphics International 2001: 347-350 |
8 | EE | Yu Zhang,
Eric Sung,
Edmond C. Prakash:
Adaptive Simulation of Facial Expressions.
ICME 2001 |
7 | EE | Pham Minh Tri,
Edmond C. Prakash:
esigning a Multi-user 3D Environment System.
IV 2001: 697-702 |
6 | EE | Tan Toh Fei,
Edmond Cyril Prakash:
Volume Visualization of Payoff Regions for Derivatives Risk Management.
Volume Graphics 2001 |
2000 |
5 | EE | Huang Jing,
Edmond C. Prakash:
SinusCone - A ThetaPhi Algorithm for Human Arm Animation.
IV 2000: 318- |
4 | | Zhonge Wu,
Goh Shuang Ru,
Orapan Kluenkaew,
Tang Ming Lee,
Edmond C. Prakash:
Volumetric Apparel for Visible Female.
Three-Dimensional Image Capture and Applications 2000: 187-191 |
3 | | Goh Shuang Ru,
Orapan Kluenkaew,
Tang Ming Lee,
Zhonge Wu,
Edmond C. Prakash:
New Class Library for Animation of Voxel Humans.
Three-Dimensional Image Capture and Applications 2000: 192-199 |
2 | EE | Celyn S. L. Chan,
Tony K. Y. Chan,
Edmond Cyril Prakash:
A System for Geographical and Spatial Data Exploration on the Internet.
VIP 2000: 23-29 |
1998 |
1 | EE | Reginald C. Jegathese,
Edmond C. Prakash:
A New Approach for Goal-Oriented Defomation of Voxel Models.
Pacific Conference on Computer Graphics and Applications 1998: 214-217 |