2009 |
22 | EE | Daisuke Uriu,
Naruhiko Shiratori,
Satoru Hashimoto,
Shuichi Ishibashi,
Naohito Okude:
CaraClock: an interactive photo viewer designed for family memories.
CHI Extended Abstracts 2009: 3205-3210 |
2008 |
21 | EE | Ryohei Takagi,
Kosuke Kazato,
Suzuki Shugo,
Naohito Okude:
Space+a: participating audience on performance stage.
Advances in Computer Entertainment Technology 2008: 432 |
20 | EE | Ryoko Kitazawa,
Mariko Koizumi,
Hiroshi Miyamura,
Syugo Suzuki,
Naohito Okude:
Sonigraphite: drawing sounds as new physical expression.
SIGGRAPH Posters 2008: 36 |
19 | EE | Shuichi Ishibashi,
Daisuke Uriu,
Naohito Okude:
Sound Candy: the equipment to expand the experience of play in a playground.
SIGGRAPH Posters 2008: 37 |
18 | EE | Kazuhiko Koriyama,
Mizuki Namai,
Kosuke Kazato,
Naohito Okude:
munica: an advancing age's social networking device with greeting cards.
SIGGRAPH Posters 2008: 90 |
17 | EE | Takashi Matsumoto,
Sho Hashimoto,
Naohito Okude:
The embodied Web: embodied Web-services interaction with an umbrella for augmented city experiences.
Journal of Visualization and Computer Animation 19(1): 49-66 (2008) |
2007 |
16 | EE | Yoshiro Sugano,
Yuya Mochizuki,
Toshiya Usui,
Naohito Okude:
Shootball: the ball sport using dynamic goals.
Advances in Computer Entertainment Technology 2007: 262-263 |
15 | EE | Sho Hashimoto,
Takashi Matsumoto,
Naohito Okude:
Pileus: umbrella type entertainment browser.
Advances in Computer Entertainment Technology 2007: 268-269 |
14 | EE | Shingo Yoshida,
Kumiko Osawa,
Takahiro Ogawasara,
Naohito Okude:
HIPMATE: an entertainment system in the office.
Advances in Computer Entertainment Technology 2007: 278-279 |
13 | EE | Shuichi Ishibashi,
Daisuke Uriu,
Naohito Okude:
Sound candy.
Advances in Computer Entertainment Technology 2007: 298-299 |
12 | EE | Jun Usui,
Hirotaka Hatayama,
Naohito Okude:
Quatronome: a stomp box for jam session with movies.
Advances in Computer Entertainment Technology 2007: 302-303 |
11 | EE | Sho Hashimoto,
Takashi Matsumoto,
Naohito Okude:
Pileus: umbrella for mobile augmented reality.
Mobile HCI 2007: 358-360 |
10 | EE | Takashi Matsumoto,
Sho Hashimoto,
Naohito Okude:
Pileus the internet-ready umbrella: full-embodied web in a real space.
Mobility Conference 2007: 587-594 |
9 | EE | Naruhiko Shiratori,
Naohito Okude:
Bayesian networks layer model to represent anesthetic practice.
SMC 2007: 674-679 |
2006 |
8 | EE | Jun Usui,
Hirotaka Hatayama,
Takashi Sato,
Yumi Furuoka,
Naohito Okude:
Paravie: dance entertainment system for everyone to express oneself with movement.
Advances in Computer Entertainment Technology 2006: 30 |
7 | EE | Yoshiro Sugano,
Jumpei Ohtsuji,
Toshiya Usui,
Yuya Mochizuki,
Naohito Okude:
Shootball: the tangible ball sport in ubiquitous computing.
Advances in Computer Entertainment Technology 2006: 31 |
6 | EE | Takashi Matsumoto,
Daisuke Horiguchi,
Shihori Nakashima,
Naohito Okude:
Z-agon: mobile multi-display browser cube.
CHI Extended Abstracts 2006: 351-356 |
2005 |
5 | EE | Tetsuya Hamada,
Junya Ueda,
Naohito Okude:
Application on Interactive Media to Support the Activity in Cultural Community.
SAINT Workshops 2005: 414-417 |
4 | EE | Keigo Aoki,
Satoru Hashimoto,
Naohito Okude:
A New Design Approach Using the Robustness Analysis for Tangible Systems.
SAINT Workshops 2005: 460-463 |
2004 |
3 | EE | Kazuhiro Kuroda,
Kaori Ochiai,
Mia Hori,
Naohito Okude:
Smart-Media Design Process with Scenario Based Modeling.
SAINT Workshops 2004: 467-472 |
2 | EE | Takashi Matsumoto,
Yusuke Wada,
Miho Norimatsu,
Naohito Okude:
Smart-Media Applications Created by Scenario Based Modeling.
SAINT Workshops 2004: 473-479 |
1999 |
1 | EE | Yohnosuke Harada,
Kiyoshi Nosu,
Naohito Okude:
Interactive and Collaborative Learning Environment using 3D Virtual Reality Content, Multi-Screen Display and PCs.
WETICE 1999: 238-244 |